From 142401f50a71d23f6088328235b34d00e536937a Mon Sep 17 00:00:00 2001 From: Kamil Rojewski <krojew@users.noreply.github.com> Date: Thu, 14 Dec 2017 17:30:02 +0100 Subject: [PATCH] Fix for strictPropertyInitialization for TS (#4540) * Eclipse ignore * TypeScript support * Prefixing enums * Test results * Merged JS and TS generators * Fixed AppVeyor build problems * Fixed more AppVeyor build problems * Fixed more AppVeyor build problems * Changed TS flag to options struct * Storing options by value * Removed unneeded const * Re-export support for unions * Uint support * Casting bools to numbers for mutation * TS shell tests * Reverted generates js test file to original version * Backing up js tests and properly generating test data * Not importing flatbuffers for TS test generation * Not overwriting generated js for tests * AppVeyor test fixes * Generating the most strict TS code possible * Not returning null when creating vectors * Not returning null from struct contructors * Vector of unions for ts/js * Sanity check for languages * Indentation fix + output test files * Vectors of unions for php * Fixes to union vector handling + tests * Fix for strictPropertyInitialization --- src/idl_gen_js.cpp | 50 +- tests/monster_test.bfbs | Bin 5520 -> 5400 bytes tests/monster_test_generated.ts | 474 +++++++++--------- .../namespace_test1_generated.ts | 24 +- .../namespace_test2_generated.ts | 48 +- tests/union_vector/union_vector_generated.ts | 60 +-- 6 files changed, 331 insertions(+), 325 deletions(-) diff --git a/src/idl_gen_js.cpp b/src/idl_gen_js.cpp index c4359864..cf7ac2f9 100644 --- a/src/idl_gen_js.cpp +++ b/src/idl_gen_js.cpp @@ -361,12 +361,12 @@ static std::string GenType(const Type &type) { std::string GenGetter(const Type &type, const std::string &arguments) { switch (type.base_type) { - case BASE_TYPE_STRING: return "this.bb.__string" + arguments; - case BASE_TYPE_STRUCT: return "this.bb.__struct" + arguments; - case BASE_TYPE_UNION: return "this.bb.__union" + arguments; + case BASE_TYPE_STRING: return GenBBAccess() + ".__string" + arguments; + case BASE_TYPE_STRUCT: return GenBBAccess() + ".__struct" + arguments; + case BASE_TYPE_UNION: return GenBBAccess() + ".__union" + arguments; case BASE_TYPE_VECTOR: return GenGetter(type.VectorType(), arguments); default: { - auto getter = "this.bb.read" + MakeCamel(GenType(type)) + arguments; + auto getter = GenBBAccess() + ".read" + MakeCamel(GenType(type)) + arguments; if (type.base_type == BASE_TYPE_BOOL) { getter = "!!" + getter; } @@ -379,6 +379,10 @@ std::string GenGetter(const Type &type, const std::string &arguments) { } } +std::string GenBBAccess() { + return lang_.language == IDLOptions::kTs ? "this.bb!" : "this.bb"; +} + std::string GenDefaultValue(const Value &value, const std::string &context) { if (value.type.enum_def) { if (auto val = value.type.enum_def->ReverseLookup( @@ -570,7 +574,7 @@ void GenStruct(const Parser &parser, StructDef &struct_def, code += " /**\n"; code += " * @type {flatbuffers.ByteBuffer}\n"; code += " */\n"; - code += " bb: flatbuffers.ByteBuffer;\n"; + code += " bb: flatbuffers.ByteBuffer|null = null;\n"; code += "\n"; code += " /**\n"; code += " * @type {number}\n"; @@ -666,8 +670,9 @@ void GenStruct(const Parser &parser, StructDef &struct_def, it != struct_def.fields.vec.end(); ++it) { auto &field = **it; if (field.deprecated) continue; - auto offset_prefix = " var offset = this.bb.__offset(this.bb_pos, " + - NumToString(field.value.offset) + ");\n return offset ? "; + auto offset_prefix = " var offset = " + GenBBAccess() + + ".__offset(this.bb_pos, " + NumToString(field.value.offset) + + ");\n return offset ? "; // Emit a scalar field if (IsScalar(field.value.type.base_type) || @@ -711,7 +716,7 @@ void GenStruct(const Parser &parser, StructDef &struct_def, index += ", optionalEncoding"; } code += offset_prefix + GenGetter(field.value.type, - "(" + index + ")") + " : " + GenDefaultValue(field.value, "this.bb"); + "(" + index + ")") + " : " + GenDefaultValue(field.value, GenBBAccess()); code += ";\n"; } } @@ -735,13 +740,13 @@ void GenStruct(const Parser &parser, StructDef &struct_def, if (struct_def.fixed) { code += " return (obj || new " + type; code += ").__init(this.bb_pos"; - code += MaybeAdd(field.value.offset) + ", this.bb);\n"; + code += MaybeAdd(field.value.offset) + ", " + GenBBAccess() + ");\n"; } else { code += offset_prefix + "(obj || new " + type + ").__init("; code += field.value.type.struct_def->fixed ? "this.bb_pos + offset" - : "this.bb.__indirect(this.bb_pos + offset)"; - code += ", this.bb) : null;\n"; + : GenBBAccess() + ".__indirect(this.bb_pos + offset)"; + code += ", " + GenBBAccess() + ") : null;\n"; } if (lang_.language == IDLOptions::kTs) { @@ -755,7 +760,7 @@ void GenStruct(const Parser &parser, StructDef &struct_def, auto vectortype = field.value.type.VectorType(); auto vectortypename = GenTypeName(vectortype, false); auto inline_size = InlineSize(vectortype); - auto index = "this.bb.__vector(this.bb_pos + offset) + index" + + auto index = GenBBAccess() + ".__vector(this.bb_pos + offset) + index" + MaybeScale(inline_size); std::string args = "@param {number} index\n"; std::string ret_type; @@ -818,8 +823,8 @@ void GenStruct(const Parser &parser, StructDef &struct_def, code += ").__init("; code += vectortype.struct_def->fixed ? index - : "this.bb.__indirect(" + index + ")"; - code += ", this.bb)"; + : GenBBAccess() + ".__indirect(" + index + ")"; + code += ", " + GenBBAccess() + ")"; } else { if (is_union) { index = "obj, " + index; @@ -833,7 +838,7 @@ void GenStruct(const Parser &parser, StructDef &struct_def, code += "false"; } else if (field.value.type.element == BASE_TYPE_LONG || field.value.type.element == BASE_TYPE_ULONG) { - code += "this.bb.createLong(0, 0)"; + code += GenBBAccess() + ".createLong(0, 0)"; } else if (IsScalar(field.value.type.element)) { if (field.value.type.enum_def) { code += "/** @type {" + @@ -899,15 +904,15 @@ void GenStruct(const Parser &parser, StructDef &struct_def, " = function(value) {\n"; } - code += " var offset = this.bb.__offset(this.bb_pos, " + + code += " var offset = " + GenBBAccess() + ".__offset(this.bb_pos, " + NumToString(field.value.offset) + ");\n\n"; code += " if (offset === 0) {\n"; code += " return false;\n"; code += " }\n\n"; // special case for bools, which are treated as uint8 - code += " this.bb.write" + MakeCamel(GenType(field.value.type)) + - "(this.bb_pos + offset, "; + code += " " + GenBBAccess() + ".write" + + MakeCamel(GenType(field.value.type)) + "(this.bb_pos + offset, "; if (field.value.type.base_type == BASE_TYPE_BOOL && lang_.language == IDLOptions::kTs) { code += "+"; @@ -936,7 +941,7 @@ void GenStruct(const Parser &parser, StructDef &struct_def, code += "Length = function() {\n" + offset_prefix; } - code += "this.bb.__vector_len(this.bb_pos + offset) : 0;\n};\n\n"; + code += GenBBAccess() + ".__vector_len(this.bb_pos + offset) : 0;\n};\n\n"; if(parser_.opts.use_goog_js_export_format) { exports += "goog.exportProperty(" + object_name + ".prototype, '" + @@ -958,9 +963,10 @@ void GenStruct(const Parser &parser, StructDef &struct_def, code += "Array = function() {\n" + offset_prefix; } - code += "new " + GenType(vectorType) + "Array(this.bb.bytes().buffer, " - "this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), " - "this.bb.__vector_len(this.bb_pos + offset)) : null;\n};\n\n"; + code += "new " + GenType(vectorType) + "Array(" + GenBBAccess() + + ".bytes().buffer, " + GenBBAccess() + ".bytes().byteOffset + " + + GenBBAccess() + ".__vector(this.bb_pos + offset), " + + GenBBAccess() + ".__vector_len(this.bb_pos + offset)) : null;\n};\n\n"; if(parser_.opts.use_goog_js_export_format) { exports += "goog.exportProperty(" + object_name + ".prototype, '" + diff --git a/tests/monster_test.bfbs b/tests/monster_test.bfbs index 2e247eb3af964b0f0aa98041a26d12cb0ebb965b..843e308c5204d9c36bad66ae49ac2d37041b4cce 100644 GIT binary patch literal 5400 zcmai&e`uE16~}L4j4@438m-Mz*F9!ML_*N$q(~_-Q)@+|ROgBe;+y1o%`5NwJmLM3 z#n3;743RQMkumy58AFDQ(LYKVLrVWB#lK{K3@M{X{~Du=;kvBboORuveZJ?u_sx?R zWjCDMd!PF~=bm%!x#v0WGvu6`JTiIOxlL}!b-5nb=LXysW{&^P9fD3luR(L`9jne= z?Pt#T7NChi=1)2Ipwqe00q4GAzI(HCA45wBI8VP0p50Kn!@1+&x)`50ImMoSt&%3} zIb?fpV5FV(pVp!Nd1xQ>B7}H%;?m27N<4OWsZd!c$72VROJ3#*Yd4`eD1!Fi%Q8B4 z^{vk=9I$<4hwM9!z@7BcQSBMX%b#w_AD=#vCbfE8byvK+{taM0$g*sR{zoV{N{?Bs zCK+eqTK#lM`kg7vl;iJ~>hp(_M#bH3%8(EG+%|l%s*mK!Ios%3N;B4eL5JSIm`(j! zf9Jnh)<Z8JN#4}Ssl#;cZJv*!pPtLM;5*sd=DTmF<+RFUv;PP5$Ds(S`hC^~J-qMa zHART`o%GcHp-G3yawFC}V*gK@I>@fzAHv4HT#e&|{t)YZoI;mL^m3)M^bGszTwaam z+=9sxRy#_A0kd0p+4ll80d0qxHlD1{$JHq!<@7>fHXb`tO)IY?v*pH|6qNi3I`_Hx zb7Ro2581LK*s0y5e=pSJK3gcu-}-ZI$6vjlM;S}zYtS&%=I1k)7UF~DQlS>ty!P*c z`62WcOoyNq#-Gxkhx(wK%zr^IyMm8DTgkE~kRJRmy`;lpalc&P=I_gvO<Hz?f6KC7 zG}k2fR5mUm@J)}ikUs!!quaU$rv-`p1N$*Fc{AX8IGMaW!|fe+y{v(I0&;IK-oPzw z$2E{Q?s0OZdyjE9nziFf;Lds6M&a%<UQae^$2HjZvd5WwI={#=#Zf!11nyTJr)%VP zfm_FEw&NOm_PaYC*Dc(u;5wVJ9{eYJOW+=QoI=?xgX?hJYvjq#4g5U98bb@G`{qj@ z=|P@wC2+?)&dy^I*;?NTas2LGXe-nfPaz$+Z?ZOlWpAR*&tbU5cnOcp(|<_+BJ>WJ zd-T7?vL)y!xKHSBp@8CVl=1KAUq{9-(e`7g&RPVm@cetsm(cEy(h%Chd^i2u&`mI( zFu%&u2M};Gcn^J4NTS#$>1ZyUZB*i<UZ|JSB$`btnjDBo{YtG-I&(3et;2Ks?^!nD zj+#H8XFdu&4J{O^Fia<0=bEnbbe#mt^I`A1e$2Dh`;RQ!?v5CL#1qNj_2d>2pH`>S z;`ChFAR%)N-CJL--j_-EBHnh23+1&4;x(7!E2qhYn)|KivDjRM=NoR)c(#BQpMpZF zeT)A04^4i*+@^K|{Bv%ig%9_)SdN#pzSHCJrgL||e%-xf*x(1fS0uYotrjk&#adde z$8)uMwSng*|Lyk@uiD^0vuqo0OxY7blA(8Jp1)o#B^Snt8^7<9EW2ayJ?jpv(UI^l zzT#fz?xPn|yX&{f$-`u*V0*-ZZ#@$&9^~&rCeMvW*>RiQt1fPh&-I>X!1CtT-2OH4 zk}J=ye7Sw&MDS}7@N!PxL&ihA0rGb0{^abONz<~9+g<fOB4V8zCkH;`#@FyEPQ*7~ zsLhkFri;nqo&wMQ?Dw<0brHU;R5SVg@_e-%--zW|XR&gf@zZYXv3%sS)_&(apM~^Y z##^`rkKHfFcg^!zo*VpEmTh*s*6;<t<n5C$ZhJnn?-+c8WS{(gdA?wu_&UMTnSGZT zKjn5jmM_>Rz5|}m?0cW_0MYr_{hIcPuj={CzAqT}yAk8lJqopm&QAv}{B@7F^B#GS zWt+GO+DG^ZlH$V0m4!Mbq$_$q^cw^7v+z9Wo--cZpPi6mT|9~S=8EM)eWp<?QXJC$ z^dGx}c7LzItNKp+h5Mlxj+3~ez3w#k>R_z)5%}<KkC<z(5LeCnURNQhKpx}X@t(ID zP`b)?ZK|3*sx->=Qn{4GQ9VtmS@i7x=i&N%sTO^|R4zwxG8Z)#qEZr3K1CPMw_3nb zQnuAi7s-F2u85E=zqIK|Mk259`~h_+T3KGX4qvD<q_6nGo!)2f<8JEQ9;>rtTgaJr z;R|&~@S|+i8PK_5{6?n`wbn~63-w3)IZxNA!az-Vp5S_S89h~t1iXB2!RbYsp0mwD z`3=w8s*9J|FVrUyc-f`6DkY1&uhOc{x`#h+9TT@n>eG}5^;;|0Y++5T3|Sro(4lHU zhRI(MbPAGQ#cGLDDoeDxV!7LO${59(s%X{7!inTF^$XQfS}j?aJ7M=gz71QIxT=RU zUB#(77BxCTy(C%kkqpp_n9g-uPIY$1dLO7}5+>+8Cs4B~R_7PE|DH$3PaDQIuXVR+ z>!0dKwZCesa4z!gPs1|3^r#e)f*$=iCv(PpvRZ42U-7h%*4#1guYSFI)IMV_A4|6U zG74>m+Ul*-6fP!1*z?dnNNxG6)jBcwM~2O&jigS$gLOLF?gr!bT2Xo}@`GZ^<1Cks zm@TXNORjuZ!kLR6Xa1hDeB(N_F1_Usowde~s2LB=kQWpIlBHNV1F5})oDR74ES#O> z%$2A$l36?F&;7o7OdIB;bY}Uc`1NPTphIi&RbKaTudm7IwcOx!-`T`Q^e;e<@c-F( zcCR_{b=HqUl6w#O5c&zE){V^d=%&53t{Bu=C|B&IKjLj@<(B>6yRi6Cc*>UG>(*T_ zf?tPK0WV(#`MOVo-X<-(YmD1}KPbMIp#vUg_0ao_gYSdCgwy4o$>Dy+Sc3DICFWOh znD_9n*5yOVP`?9ei{&%8<58a`j7Rstw@{}kc;(H|!Wnn9d@LTtl$wuy|54#L{=8fM zQw8d4KYitq%pt2u8CVP}4kSl$tnnk_K)M^I%z9o|ACJDKWU1Lg4(YTr%lmEy#7FiX zwQJ367@hprg~09mKFdS-Gna1*c%_FoRx^*tY&VWP?IGQTk$$V+lfw6^@v+vAH`diI zHu**wi%<NDt>(GClAN+1Kl+qmzkOJ0wHr-d;l-<7I@wpJgZ^0$bG2o&cQvmB9{FO% z)?B|OAVUvwLaSd}6nTR@mwme-?WJCKtf^<)_ZHJ&lI4~!G|uOartkb?B>VTxY95MM x(LM#M50qcRyVCVHe@yUf5Sx{Y{Fg)BeCbKEZ-+rw`S$U;ekW<v_{fxN{{tzh&zArI literal 5520 zcmai2Z)hCX5ucMz(n&h$6j@PJ#dX%MFh&?*ORfo_7+H-S1!CFQsvAm)ywdGi7w&eC zyFFD7CLcmDAs<XBp%ha}D8clDDIp(%2}Xoa`XL`eDaM3iN<RdD=pUoHt?Q(%x4++; zeS3R{-HsT&xASJ^&CHuOJGT=evT%IijL5J|NLF%^mk}Amli<I|^T1QUmx09|!K%oO z0-iB{0H$|FMLvH5^DdEdBO=Q?MBV}}LU<c^9rJF;8~|1_A}@h2i}{I@OW0G_s)3I^ zC(Pb`m~m(R2V{2QA7yjEZvn6TDT**alL)q!6Bk}^tKQ79O}ARBcr!=+3#$JMtX%`r zZu&vU8xKd!KJ>!@z6T|o(?-Hqs=v^O`BOmEzY^=8T{#i>jnJ#hjVOwyuznkc(pI>Y zz>z;28w>Q4I+ndgc&1GImfh8g_uX>1e#~!HvF}dAqGb>DF*wv`9ON_La;%Ru+GTCH z_ArWQJNJ1PbB;?VmyThO{jiU*I|Q_`yQO-%sfRJ?h~2k?N>B&c#3IBv4{VPecVmVK zBB^##w}mO}NgEa_O^>wOc&0r0ZG09%L+Z#2b<gw7+8FF_>9zdU|4s1oY)*Sc#D%=v zk^CbjPV{jeNGivV{$gU^&;51-V;@h3>t1~cnR2G)u6Z-Z>p}HJf34Ci(oh=@Orbe% z;%WWlSx|S@{D}-;9!s8eD<U7<jUw{w2T~97Z4%fK+vN*2?`Wm$HoS&f|2}x$1pWj< z&jYtHzm4%6Fb}+r=l3u^i_ymTN83>}2<?m!X*`2d_v!C&o^jtO9X^D?z!rE1z+rhg zUR2(0#%6<x0e8UHFXL@|Z-a)VJmYRv4*xZZa^Onq`#|{y4d2`>)yZM-_2Fiw`F^K- z1LSMQCcXl`UUQ=A3;DZ1!_ZH@a?E!Lv>sHWw7zNO%Nc#~zP|*Gd6ecmt$ck(U(9z4 zv~HYYn(sB`>oxig9>(q>4?*ifl+%1aSH2#jFXr2OFN!kK+s5~)@?{z4W*p}|hL&yP zyQh5SJjyX2W59gc2gLCU^JE;@kx#Y+$TzTd4n^UIxK!^#;18I;kK}k0;{%K@1FwO{ z=@+@#i+T-Q1m6RUzk-3xzx|m12IEEO_yrQ_CNRXB1KbAv`*_}j(_heW;253{VEifY zI(R<E^IKTD0R+3bKL;^7uJ3qSn4My<)~tGd=!WIMch-U`AD(ki`dLn$VD(jREriU* z-=b)bESlVg>E>Qt);JaT{3NjE)*-y&<2pBZomWB>SkMU{LVmX#PvSfUTKJ{j5xk~k z1KR}km7ugz44Np$xQ+(yLe9b4&Yrge>NS<?$LlU7R|)*{Dz)eDQS^)~B(|~^efX8x ztH4mP&e61QVkDdf|1OzN_Tc>;QT{AKD5Z+GNj}2s;QhKBNp!QmjQ&e?bDi%M>UQgO z_d-x=1ohA>Ho|(-L{Vf5@;mXywEi#-7j>^8zBkjdVZH31*Xt|yA@{UAm&nn^E1+Q* zM4A}6(i|p$Pf?pEQK9HJbJhVW<mNx?l!^7TI_|{1VwI&n+NUsL>gLzvaGO5=($m{t z?(U!8^$)ed#<UbmT?KstZ@ILeMU7JzZA$sM8Uz)4-12+KJtebka&PD!1I!c3t-FnN z)T@<}zj4rw_ZvqI9Y;r!-tQxo>rcxyI^>oh_oU3U$=y@ATw1O<H`}(~CCH887Nqx^ zHg#P3(sGRsxh?SQkm)wLRh1jCaY_3ZyC?U-Gm7ey-tUUa^{3^me^zehpHcLL>}`|# zt;*%na@Id9SAyJ#Otr}kfQI$Hw4C+N%KZ#H1=*9xF$Wh^u8Vbo=f?xL{GVZM7#YfZ z=DGvCqwz1GgbB){k@2dv5G|yEt_M*xB)gJ5_JR8Gf6N`sGCthH2YSU)#SK@Rr4ky$ z7>+=e{hi&9_MO#u6f&4Ik3HY3+P!@6^WARwxmOqN7vAlL-=1}R-$OQ%OlI0n-K-z% z*_~>$5|%4v-*dtsK(9jD|F6U0db#2Jpj@dqo?mpDHK*)5XqlYzu(9sKLzHaOD~+Qj zruz!km7C~2vHMVmji^SbD_B>U#CxoD?=6*;gZ&bF5b9!F={q~EJSs#VWY}{t4(XbD z$k0Tt!XCb*ZQK}(EzJX_kBJM<DQ1^j;Aekg`5i3WRel~zk_RgxIyMpjufjj}Dh}pU zN;{cDglU``2GdjXOxJ7^jrjuVEqfQ*)RN1^UV$jXS>|2Y-@yAUsM}o78p+>b)_1(j z0rZlw0%X|hyo5;}NZqG^+z&$+9U)z#oin!5UdEPVtzHi5WleMP9*pUwdKsr*X_;a2 zF>Qw!+o?(I$Yj#J6l3~pwPA?)$QLw*7$y-vd;YY<f}THnEe9m7a4Z5XOqzNwJ<Rp> zT0%u!AFq!+nT@*xksrrmrC1m3tGd1$ljRd*cQ(lj`qHbu6!@NE?$rW)eOv|Io@WO1 z{lFc-jvnm{njIrY-gCf1K*IO_-QHVruZL<^ujWwG4-KctCGd9km(!qO+4RX9{1F0p z!^pSym#39)h;b{&0i7}ROEQcz?PeU96P!Py&pf({TEa}Bjy!M~NZ18E8AwwP<r(Ww zbiW**i)HjC{#x7lkD2qrVgk%-J%3D$O_Zh1VYM@tw*8MO+xHns&6Q^{e?<JxdTVpY z0`xt=MWC@22lg@M?*IvRptHy1dCQOZEZXYLoU+Tf`JFwH<O%(rQNNQKz<Oibo#Wu| zhL1K*JnPtxJkOfEynlo`csqY{a6c>!GS6Nk6W|JH>DW{EkrZF+0#9OR{l#nqlYe=0 zf2~a%Ur)(z#(b9%8|E(K%l$d-1$N~5GF*7n=M5t>1%3s4|5-!0qXm2Z*|z%6bGJY{ zFi+x}uCe?Iq;-H_j;MFSd>6vR<P-CRx|rvjKO#?Pzv1CcO53aXs(mV!Vo-ZCkVwaG z%e<@A##PITD3AV+_}lu#kx|LvZO42C^f2D8nc`kTH_w6glTI63-=^%hui2U8M<Lb; zOR*g9HsvVK{EN@;MgNrfA;r%k=64j95_mh7B|l|3(l+x2>uAdkkO2H9!CI_5hGhP= z&X)2yAjelURt3KMsJj&}em7`+;bCnU#X5aI5c6_mykZ|ZzUvt47O<SeiF4Ygy~pG2 zV@!FTdj9M^SexwoR|<o8qOC4afjtC$)-RTnrmcWX+Fr)~@%DblZ#M8@D+T`rPx#0H diff --git a/tests/monster_test_generated.ts b/tests/monster_test_generated.ts index fa4e9630..98fc4c5e 100644 --- a/tests/monster_test_generated.ts +++ b/tests/monster_test_generated.ts @@ -29,7 +29,7 @@ export class InParentNamespace { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -81,7 +81,7 @@ export class Monster { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -133,7 +133,7 @@ export class Test { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -154,7 +154,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):Test { * @returns {number} */ a():number { - return this.bb.readInt16(this.bb_pos); + return this.bb!.readInt16(this.bb_pos); }; /** @@ -162,13 +162,13 @@ a():number { * @returns {boolean} */ mutate_a(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeInt16(this.bb_pos + offset, value); + this.bb!.writeInt16(this.bb_pos + offset, value); return true; }; @@ -176,7 +176,7 @@ mutate_a(value:number):boolean { * @returns {number} */ b():number { - return this.bb.readInt8(this.bb_pos + 2); + return this.bb!.readInt8(this.bb_pos + 2); }; /** @@ -184,13 +184,13 @@ b():number { * @returns {boolean} */ mutate_b(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 2); + var offset = this.bb!.__offset(this.bb_pos, 2); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -218,7 +218,7 @@ export class TestSimpleTableWithEnum { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -248,8 +248,8 @@ static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimp * @returns {MyGame.Example.Color} */ color():MyGame.Example.Color { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Green; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? /** @type {MyGame.Example.Color} */ (this.bb!.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Green; }; /** @@ -257,13 +257,13 @@ color():MyGame.Example.Color { * @returns {boolean} */ mutate_color(value:MyGame.Example.Color):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -301,7 +301,7 @@ export class Vec3 { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -322,7 +322,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):Vec3 { * @returns {number} */ x():number { - return this.bb.readFloat32(this.bb_pos); + return this.bb!.readFloat32(this.bb_pos); }; /** @@ -330,13 +330,13 @@ x():number { * @returns {boolean} */ mutate_x(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -344,7 +344,7 @@ mutate_x(value:number):boolean { * @returns {number} */ y():number { - return this.bb.readFloat32(this.bb_pos + 4); + return this.bb!.readFloat32(this.bb_pos + 4); }; /** @@ -352,13 +352,13 @@ y():number { * @returns {boolean} */ mutate_y(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -366,7 +366,7 @@ mutate_y(value:number):boolean { * @returns {number} */ z():number { - return this.bb.readFloat32(this.bb_pos + 8); + return this.bb!.readFloat32(this.bb_pos + 8); }; /** @@ -374,13 +374,13 @@ z():number { * @returns {boolean} */ mutate_z(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 8); + var offset = this.bb!.__offset(this.bb_pos, 8); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -388,7 +388,7 @@ mutate_z(value:number):boolean { * @returns {number} */ test1():number { - return this.bb.readFloat64(this.bb_pos + 16); + return this.bb!.readFloat64(this.bb_pos + 16); }; /** @@ -396,13 +396,13 @@ test1():number { * @returns {boolean} */ mutate_test1(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 16); + var offset = this.bb!.__offset(this.bb_pos, 16); if (offset === 0) { return false; } - this.bb.writeFloat64(this.bb_pos + offset, value); + this.bb!.writeFloat64(this.bb_pos + offset, value); return true; }; @@ -410,7 +410,7 @@ mutate_test1(value:number):boolean { * @returns {MyGame.Example.Color} */ test2():MyGame.Example.Color { - return /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + 24)); + return /** @type {MyGame.Example.Color} */ (this.bb!.readInt8(this.bb_pos + 24)); }; /** @@ -418,13 +418,13 @@ test2():MyGame.Example.Color { * @returns {boolean} */ mutate_test2(value:MyGame.Example.Color):boolean { - var offset = this.bb.__offset(this.bb_pos, 24); + var offset = this.bb!.__offset(this.bb_pos, 24); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -433,7 +433,7 @@ mutate_test2(value:MyGame.Example.Color):boolean { * @returns {MyGame.Example.Test|null} */ test3(obj?:MyGame.Example.Test):MyGame.Example.Test|null { - return (obj || new MyGame.Example.Test).__init(this.bb_pos + 26, this.bb); + return (obj || new MyGame.Example.Test).__init(this.bb_pos + 26, this.bb!); }; /** @@ -474,7 +474,7 @@ export class Ability { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -495,7 +495,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):Ability { * @returns {number} */ id():number { - return this.bb.readUint32(this.bb_pos); + return this.bb!.readUint32(this.bb_pos); }; /** @@ -503,13 +503,13 @@ id():number { * @returns {boolean} */ mutate_id(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeUint32(this.bb_pos + offset, value); + this.bb!.writeUint32(this.bb_pos + offset, value); return true; }; @@ -517,7 +517,7 @@ mutate_id(value:number):boolean { * @returns {number} */ distance():number { - return this.bb.readUint32(this.bb_pos + 4); + return this.bb!.readUint32(this.bb_pos + 4); }; /** @@ -525,13 +525,13 @@ distance():number { * @returns {boolean} */ mutate_distance(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeUint32(this.bb_pos + offset, value); + this.bb!.writeUint32(this.bb_pos + offset, value); return true; }; @@ -558,7 +558,7 @@ export class Stat { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -591,16 +591,16 @@ static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat { id():string|null id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null id(optionalEncoding?:any):string|Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; }; /** * @returns {flatbuffers.Long} */ val():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -608,13 +608,13 @@ val():flatbuffers.Long { * @returns {boolean} */ mutate_val(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 6); + var offset = this.bb!.__offset(this.bb_pos, 6); if (offset === 0) { return false; } - this.bb.writeInt64(this.bb_pos + offset, value); + this.bb!.writeInt64(this.bb_pos + offset, value); return true; }; @@ -622,8 +622,8 @@ mutate_val(value:flatbuffers.Long):boolean { * @returns {number} */ count():number { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? this.bb.readUint16(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0; }; /** @@ -631,13 +631,13 @@ count():number { * @returns {boolean} */ mutate_count(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 8); + var offset = this.bb!.__offset(this.bb_pos, 8); if (offset === 0) { return false; } - this.bb.writeUint16(this.bb_pos + offset, value); + this.bb!.writeUint16(this.bb_pos + offset, value); return true; }; @@ -693,7 +693,7 @@ export class Monster { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -732,16 +732,16 @@ static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean { * @returns {MyGame.Example.Vec3|null} */ pos(obj?:MyGame.Example.Vec3):MyGame.Example.Vec3|null { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? (obj || new MyGame.Example.Vec3).__init(this.bb_pos + offset, this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? (obj || new MyGame.Example.Vec3).__init(this.bb_pos + offset, this.bb!) : null; }; /** * @returns {number} */ mana():number { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? this.bb.readInt16(this.bb_pos + offset) : 150; + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150; }; /** @@ -749,13 +749,13 @@ mana():number { * @returns {boolean} */ mutate_mana(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 6); + var offset = this.bb!.__offset(this.bb_pos, 6); if (offset === 0) { return false; } - this.bb.writeInt16(this.bb_pos + offset, value); + this.bb!.writeInt16(this.bb_pos + offset, value); return true; }; @@ -763,8 +763,8 @@ mutate_mana(value:number):boolean { * @returns {number} */ hp():number { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? this.bb.readInt16(this.bb_pos + offset) : 100; + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100; }; /** @@ -772,13 +772,13 @@ hp():number { * @returns {boolean} */ mutate_hp(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 8); + var offset = this.bb!.__offset(this.bb_pos, 8); if (offset === 0) { return false; } - this.bb.writeInt16(this.bb_pos + offset, value); + this.bb!.writeInt16(this.bb_pos + offset, value); return true; }; @@ -789,8 +789,8 @@ mutate_hp(value:number):boolean { name():string|null name(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null name(optionalEncoding?:any):string|Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 10); - return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null; + var offset = this.bb!.__offset(this.bb_pos, 10); + return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; }; /** @@ -798,32 +798,32 @@ name(optionalEncoding?:any):string|Uint8Array|null { * @returns {number} */ inventory(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 14); - return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0; + var offset = this.bb!.__offset(this.bb_pos, 14); + return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; }; /** * @returns {number} */ inventoryLength():number { - var offset = this.bb.__offset(this.bb_pos, 14); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 14); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Uint8Array} */ inventoryArray():Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 14); - return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 14); + return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** * @returns {MyGame.Example.Color} */ color():MyGame.Example.Color { - var offset = this.bb.__offset(this.bb_pos, 16); - return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Blue; + var offset = this.bb!.__offset(this.bb_pos, 16); + return offset ? /** @type {MyGame.Example.Color} */ (this.bb!.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Blue; }; /** @@ -831,13 +831,13 @@ color():MyGame.Example.Color { * @returns {boolean} */ mutate_color(value:MyGame.Example.Color):boolean { - var offset = this.bb.__offset(this.bb_pos, 16); + var offset = this.bb!.__offset(this.bb_pos, 16); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -845,8 +845,8 @@ mutate_color(value:MyGame.Example.Color):boolean { * @returns {MyGame.Example.Any} */ testType():MyGame.Example.Any { - var offset = this.bb.__offset(this.bb_pos, 18); - return offset ? /** @type {MyGame.Example.Any} */ (this.bb.readUint8(this.bb_pos + offset)) : MyGame.Example.Any.NONE; + var offset = this.bb!.__offset(this.bb_pos, 18); + return offset ? /** @type {MyGame.Example.Any} */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Any.NONE; }; /** @@ -854,13 +854,13 @@ testType():MyGame.Example.Any { * @returns {boolean} */ mutate_test_type(value:MyGame.Example.Any):boolean { - var offset = this.bb.__offset(this.bb_pos, 18); + var offset = this.bb!.__offset(this.bb_pos, 18); if (offset === 0) { return false; } - this.bb.writeUint8(this.bb_pos + offset, value); + this.bb!.writeUint8(this.bb_pos + offset, value); return true; }; @@ -869,8 +869,8 @@ mutate_test_type(value:MyGame.Example.Any):boolean { * @returns {?flatbuffers.Table} */ test<T extends flatbuffers.Table>(obj:T):T|null { - var offset = this.bb.__offset(this.bb_pos, 20); - return offset ? this.bb.__union(obj, this.bb_pos + offset) : null; + var offset = this.bb!.__offset(this.bb_pos, 20); + return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; }; /** @@ -879,16 +879,16 @@ test<T extends flatbuffers.Table>(obj:T):T|null { * @returns {MyGame.Example.Test} */ test4(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null { - var offset = this.bb.__offset(this.bb_pos, 22); - return offset ? (obj || new MyGame.Example.Test).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 22); + return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null; }; /** * @returns {number} */ test4Length():number { - var offset = this.bb.__offset(this.bb_pos, 22); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 22); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -899,16 +899,16 @@ test4Length():number { testarrayofstring(index: number):string testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 24); - return offset ? this.bb.__string(this.bb.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; + var offset = this.bb!.__offset(this.bb_pos, 24); + return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; }; /** * @returns {number} */ testarrayofstringLength():number { - var offset = this.bb.__offset(this.bb_pos, 24); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 24); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -920,16 +920,16 @@ testarrayofstringLength():number { * @returns {MyGame.Example.Monster} */ testarrayoftables(index: number, obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { - var offset = this.bb.__offset(this.bb_pos, 26); - return offset ? (obj || new MyGame.Example.Monster).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 26); + return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null; }; /** * @returns {number} */ testarrayoftablesLength():number { - var offset = this.bb.__offset(this.bb_pos, 26); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 26); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -937,8 +937,8 @@ testarrayoftablesLength():number { * @returns {MyGame.Example.Monster|null} */ enemy(obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { - var offset = this.bb.__offset(this.bb_pos, 28); - return offset ? (obj || new MyGame.Example.Monster).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 28); + return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** @@ -946,24 +946,24 @@ enemy(obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { * @returns {number} */ testnestedflatbuffer(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 30); - return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0; + var offset = this.bb!.__offset(this.bb_pos, 30); + return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; }; /** * @returns {number} */ testnestedflatbufferLength():number { - var offset = this.bb.__offset(this.bb_pos, 30); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 30); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Uint8Array} */ testnestedflatbufferArray():Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 30); - return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 30); + return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** @@ -971,16 +971,16 @@ testnestedflatbufferArray():Uint8Array|null { * @returns {MyGame.Example.Stat|null} */ testempty(obj?:MyGame.Example.Stat):MyGame.Example.Stat|null { - var offset = this.bb.__offset(this.bb_pos, 32); - return offset ? (obj || new MyGame.Example.Stat).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 32); + return offset ? (obj || new MyGame.Example.Stat).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** * @returns {boolean} */ testbool():boolean { - var offset = this.bb.__offset(this.bb_pos, 34); - return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false; + var offset = this.bb!.__offset(this.bb_pos, 34); + return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false; }; /** @@ -988,13 +988,13 @@ testbool():boolean { * @returns {boolean} */ mutate_testbool(value:boolean):boolean { - var offset = this.bb.__offset(this.bb_pos, 34); + var offset = this.bb!.__offset(this.bb_pos, 34); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, +value); + this.bb!.writeInt8(this.bb_pos + offset, +value); return true; }; @@ -1002,8 +1002,8 @@ mutate_testbool(value:boolean):boolean { * @returns {number} */ testhashs32Fnv1():number { - var offset = this.bb.__offset(this.bb_pos, 36); - return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 36); + return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; }; /** @@ -1011,13 +1011,13 @@ testhashs32Fnv1():number { * @returns {boolean} */ mutate_testhashs32_fnv1(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 36); + var offset = this.bb!.__offset(this.bb_pos, 36); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -1025,8 +1025,8 @@ mutate_testhashs32_fnv1(value:number):boolean { * @returns {number} */ testhashu32Fnv1():number { - var offset = this.bb.__offset(this.bb_pos, 38); - return offset ? this.bb.readUint32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 38); + return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; }; /** @@ -1034,13 +1034,13 @@ testhashu32Fnv1():number { * @returns {boolean} */ mutate_testhashu32_fnv1(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 38); + var offset = this.bb!.__offset(this.bb_pos, 38); if (offset === 0) { return false; } - this.bb.writeUint32(this.bb_pos + offset, value); + this.bb!.writeUint32(this.bb_pos + offset, value); return true; }; @@ -1048,8 +1048,8 @@ mutate_testhashu32_fnv1(value:number):boolean { * @returns {flatbuffers.Long} */ testhashs64Fnv1():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 40); - return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 40); + return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -1057,13 +1057,13 @@ testhashs64Fnv1():flatbuffers.Long { * @returns {boolean} */ mutate_testhashs64_fnv1(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 40); + var offset = this.bb!.__offset(this.bb_pos, 40); if (offset === 0) { return false; } - this.bb.writeInt64(this.bb_pos + offset, value); + this.bb!.writeInt64(this.bb_pos + offset, value); return true; }; @@ -1071,8 +1071,8 @@ mutate_testhashs64_fnv1(value:flatbuffers.Long):boolean { * @returns {flatbuffers.Long} */ testhashu64Fnv1():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 42); - return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 42); + return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -1080,13 +1080,13 @@ testhashu64Fnv1():flatbuffers.Long { * @returns {boolean} */ mutate_testhashu64_fnv1(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 42); + var offset = this.bb!.__offset(this.bb_pos, 42); if (offset === 0) { return false; } - this.bb.writeUint64(this.bb_pos + offset, value); + this.bb!.writeUint64(this.bb_pos + offset, value); return true; }; @@ -1094,8 +1094,8 @@ mutate_testhashu64_fnv1(value:flatbuffers.Long):boolean { * @returns {number} */ testhashs32Fnv1a():number { - var offset = this.bb.__offset(this.bb_pos, 44); - return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 44); + return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; }; /** @@ -1103,13 +1103,13 @@ testhashs32Fnv1a():number { * @returns {boolean} */ mutate_testhashs32_fnv1a(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 44); + var offset = this.bb!.__offset(this.bb_pos, 44); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -1117,8 +1117,8 @@ mutate_testhashs32_fnv1a(value:number):boolean { * @returns {number} */ testhashu32Fnv1a():number { - var offset = this.bb.__offset(this.bb_pos, 46); - return offset ? this.bb.readUint32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 46); + return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; }; /** @@ -1126,13 +1126,13 @@ testhashu32Fnv1a():number { * @returns {boolean} */ mutate_testhashu32_fnv1a(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 46); + var offset = this.bb!.__offset(this.bb_pos, 46); if (offset === 0) { return false; } - this.bb.writeUint32(this.bb_pos + offset, value); + this.bb!.writeUint32(this.bb_pos + offset, value); return true; }; @@ -1140,8 +1140,8 @@ mutate_testhashu32_fnv1a(value:number):boolean { * @returns {flatbuffers.Long} */ testhashs64Fnv1a():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 48); - return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 48); + return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -1149,13 +1149,13 @@ testhashs64Fnv1a():flatbuffers.Long { * @returns {boolean} */ mutate_testhashs64_fnv1a(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 48); + var offset = this.bb!.__offset(this.bb_pos, 48); if (offset === 0) { return false; } - this.bb.writeInt64(this.bb_pos + offset, value); + this.bb!.writeInt64(this.bb_pos + offset, value); return true; }; @@ -1163,8 +1163,8 @@ mutate_testhashs64_fnv1a(value:flatbuffers.Long):boolean { * @returns {flatbuffers.Long} */ testhashu64Fnv1a():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 50); - return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 50); + return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -1172,13 +1172,13 @@ testhashu64Fnv1a():flatbuffers.Long { * @returns {boolean} */ mutate_testhashu64_fnv1a(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 50); + var offset = this.bb!.__offset(this.bb_pos, 50); if (offset === 0) { return false; } - this.bb.writeUint64(this.bb_pos + offset, value); + this.bb!.writeUint64(this.bb_pos + offset, value); return true; }; @@ -1187,32 +1187,32 @@ mutate_testhashu64_fnv1a(value:flatbuffers.Long):boolean { * @returns {boolean} */ testarrayofbools(index: number):boolean|null { - var offset = this.bb.__offset(this.bb_pos, 52); - return offset ? !!this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : false; + var offset = this.bb!.__offset(this.bb_pos, 52); + return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false; }; /** * @returns {number} */ testarrayofboolsLength():number { - var offset = this.bb.__offset(this.bb_pos, 52); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 52); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Int8Array} */ testarrayofboolsArray():Int8Array|null { - var offset = this.bb.__offset(this.bb_pos, 52); - return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 52); + return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** * @returns {number} */ testf():number { - var offset = this.bb.__offset(this.bb_pos, 54); - return offset ? this.bb.readFloat32(this.bb_pos + offset) : 3.14159; + var offset = this.bb!.__offset(this.bb_pos, 54); + return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159; }; /** @@ -1220,13 +1220,13 @@ testf():number { * @returns {boolean} */ mutate_testf(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 54); + var offset = this.bb!.__offset(this.bb_pos, 54); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -1234,8 +1234,8 @@ mutate_testf(value:number):boolean { * @returns {number} */ testf2():number { - var offset = this.bb.__offset(this.bb_pos, 56); - return offset ? this.bb.readFloat32(this.bb_pos + offset) : 3.0; + var offset = this.bb!.__offset(this.bb_pos, 56); + return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0; }; /** @@ -1243,13 +1243,13 @@ testf2():number { * @returns {boolean} */ mutate_testf2(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 56); + var offset = this.bb!.__offset(this.bb_pos, 56); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -1257,8 +1257,8 @@ mutate_testf2(value:number):boolean { * @returns {number} */ testf3():number { - var offset = this.bb.__offset(this.bb_pos, 58); - return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0; + var offset = this.bb!.__offset(this.bb_pos, 58); + return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0; }; /** @@ -1266,13 +1266,13 @@ testf3():number { * @returns {boolean} */ mutate_testf3(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 58); + var offset = this.bb!.__offset(this.bb_pos, 58); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -1284,16 +1284,16 @@ mutate_testf3(value:number):boolean { testarrayofstring2(index: number):string testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 60); - return offset ? this.bb.__string(this.bb.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; + var offset = this.bb!.__offset(this.bb_pos, 60); + return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; }; /** * @returns {number} */ testarrayofstring2Length():number { - var offset = this.bb.__offset(this.bb_pos, 60); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 60); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -1302,16 +1302,16 @@ testarrayofstring2Length():number { * @returns {MyGame.Example.Ability} */ testarrayofsortedstruct(index: number, obj?:MyGame.Example.Ability):MyGame.Example.Ability|null { - var offset = this.bb.__offset(this.bb_pos, 62); - return offset ? (obj || new MyGame.Example.Ability).__init(this.bb.__vector(this.bb_pos + offset) + index * 8, this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 62); + return offset ? (obj || new MyGame.Example.Ability).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8, this.bb!) : null; }; /** * @returns {number} */ testarrayofsortedstructLength():number { - var offset = this.bb.__offset(this.bb_pos, 62); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 62); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -1319,24 +1319,24 @@ testarrayofsortedstructLength():number { * @returns {number} */ flex(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 64); - return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0; + var offset = this.bb!.__offset(this.bb_pos, 64); + return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; }; /** * @returns {number} */ flexLength():number { - var offset = this.bb.__offset(this.bb_pos, 64); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 64); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Uint8Array} */ flexArray():Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 64); - return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 64); + return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** @@ -1345,16 +1345,16 @@ flexArray():Uint8Array|null { * @returns {MyGame.Example.Test} */ test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null { - var offset = this.bb.__offset(this.bb_pos, 66); - return offset ? (obj || new MyGame.Example.Test).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 66); + return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null; }; /** * @returns {number} */ test5Length():number { - var offset = this.bb.__offset(this.bb_pos, 66); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 66); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -1362,16 +1362,16 @@ test5Length():number { * @returns {flatbuffers.Long} */ vectorOfLongs(index: number):flatbuffers.Long|null { - var offset = this.bb.__offset(this.bb_pos, 68); - return offset ? this.bb.readInt64(this.bb.__vector(this.bb_pos + offset) + index * 8) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 68); + return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0); }; /** * @returns {number} */ vectorOfLongsLength():number { - var offset = this.bb.__offset(this.bb_pos, 68); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 68); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** @@ -1379,24 +1379,24 @@ vectorOfLongsLength():number { * @returns {number} */ vectorOfDoubles(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 70); - return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0; + var offset = this.bb!.__offset(this.bb_pos, 70); + return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0; }; /** * @returns {number} */ vectorOfDoublesLength():number { - var offset = this.bb.__offset(this.bb_pos, 70); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 70); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Float64Array} */ vectorOfDoublesArray():Float64Array|null { - var offset = this.bb.__offset(this.bb_pos, 70); - return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 70); + return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** @@ -1404,8 +1404,8 @@ vectorOfDoublesArray():Float64Array|null { * @returns {MyGame.InParentNamespace|null} */ parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null { - var offset = this.bb.__offset(this.bb_pos, 72); - return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 72); + return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** @@ -1928,7 +1928,7 @@ export class TypeAliases { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -1958,8 +1958,8 @@ static getRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAli * @returns {number} */ i8():number { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? this.bb.readInt8(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? this.bb!.readInt8(this.bb_pos + offset) : 0; }; /** @@ -1967,13 +1967,13 @@ i8():number { * @returns {boolean} */ mutate_i8(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -1981,8 +1981,8 @@ mutate_i8(value:number):boolean { * @returns {number} */ u8():number { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? this.bb.readUint8(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? this.bb!.readUint8(this.bb_pos + offset) : 0; }; /** @@ -1990,13 +1990,13 @@ u8():number { * @returns {boolean} */ mutate_u8(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 6); + var offset = this.bb!.__offset(this.bb_pos, 6); if (offset === 0) { return false; } - this.bb.writeUint8(this.bb_pos + offset, value); + this.bb!.writeUint8(this.bb_pos + offset, value); return true; }; @@ -2004,8 +2004,8 @@ mutate_u8(value:number):boolean { * @returns {number} */ i16():number { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? this.bb.readInt16(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? this.bb!.readInt16(this.bb_pos + offset) : 0; }; /** @@ -2013,13 +2013,13 @@ i16():number { * @returns {boolean} */ mutate_i16(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 8); + var offset = this.bb!.__offset(this.bb_pos, 8); if (offset === 0) { return false; } - this.bb.writeInt16(this.bb_pos + offset, value); + this.bb!.writeInt16(this.bb_pos + offset, value); return true; }; @@ -2027,8 +2027,8 @@ mutate_i16(value:number):boolean { * @returns {number} */ u16():number { - var offset = this.bb.__offset(this.bb_pos, 10); - return offset ? this.bb.readUint16(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 10); + return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0; }; /** @@ -2036,13 +2036,13 @@ u16():number { * @returns {boolean} */ mutate_u16(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 10); + var offset = this.bb!.__offset(this.bb_pos, 10); if (offset === 0) { return false; } - this.bb.writeUint16(this.bb_pos + offset, value); + this.bb!.writeUint16(this.bb_pos + offset, value); return true; }; @@ -2050,8 +2050,8 @@ mutate_u16(value:number):boolean { * @returns {number} */ i32():number { - var offset = this.bb.__offset(this.bb_pos, 12); - return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 12); + return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; }; /** @@ -2059,13 +2059,13 @@ i32():number { * @returns {boolean} */ mutate_i32(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 12); + var offset = this.bb!.__offset(this.bb_pos, 12); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -2073,8 +2073,8 @@ mutate_i32(value:number):boolean { * @returns {number} */ u32():number { - var offset = this.bb.__offset(this.bb_pos, 14); - return offset ? this.bb.readUint32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 14); + return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; }; /** @@ -2082,13 +2082,13 @@ u32():number { * @returns {boolean} */ mutate_u32(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 14); + var offset = this.bb!.__offset(this.bb_pos, 14); if (offset === 0) { return false; } - this.bb.writeUint32(this.bb_pos + offset, value); + this.bb!.writeUint32(this.bb_pos + offset, value); return true; }; @@ -2096,8 +2096,8 @@ mutate_u32(value:number):boolean { * @returns {flatbuffers.Long} */ i64():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 16); - return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 16); + return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -2105,13 +2105,13 @@ i64():flatbuffers.Long { * @returns {boolean} */ mutate_i64(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 16); + var offset = this.bb!.__offset(this.bb_pos, 16); if (offset === 0) { return false; } - this.bb.writeInt64(this.bb_pos + offset, value); + this.bb!.writeInt64(this.bb_pos + offset, value); return true; }; @@ -2119,8 +2119,8 @@ mutate_i64(value:flatbuffers.Long):boolean { * @returns {flatbuffers.Long} */ u64():flatbuffers.Long { - var offset = this.bb.__offset(this.bb_pos, 18); - return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0); + var offset = this.bb!.__offset(this.bb_pos, 18); + return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); }; /** @@ -2128,13 +2128,13 @@ u64():flatbuffers.Long { * @returns {boolean} */ mutate_u64(value:flatbuffers.Long):boolean { - var offset = this.bb.__offset(this.bb_pos, 18); + var offset = this.bb!.__offset(this.bb_pos, 18); if (offset === 0) { return false; } - this.bb.writeUint64(this.bb_pos + offset, value); + this.bb!.writeUint64(this.bb_pos + offset, value); return true; }; @@ -2142,8 +2142,8 @@ mutate_u64(value:flatbuffers.Long):boolean { * @returns {number} */ f32():number { - var offset = this.bb.__offset(this.bb_pos, 20); - return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0; + var offset = this.bb!.__offset(this.bb_pos, 20); + return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0; }; /** @@ -2151,13 +2151,13 @@ f32():number { * @returns {boolean} */ mutate_f32(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 20); + var offset = this.bb!.__offset(this.bb_pos, 20); if (offset === 0) { return false; } - this.bb.writeFloat32(this.bb_pos + offset, value); + this.bb!.writeFloat32(this.bb_pos + offset, value); return true; }; @@ -2165,8 +2165,8 @@ mutate_f32(value:number):boolean { * @returns {number} */ f64():number { - var offset = this.bb.__offset(this.bb_pos, 22); - return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0; + var offset = this.bb!.__offset(this.bb_pos, 22); + return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0; }; /** @@ -2174,13 +2174,13 @@ f64():number { * @returns {boolean} */ mutate_f64(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 22); + var offset = this.bb!.__offset(this.bb_pos, 22); if (offset === 0) { return false; } - this.bb.writeFloat64(this.bb_pos + offset, value); + this.bb!.writeFloat64(this.bb_pos + offset, value); return true; }; @@ -2189,24 +2189,24 @@ mutate_f64(value:number):boolean { * @returns {number} */ v8(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 24); - return offset ? this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : 0; + var offset = this.bb!.__offset(this.bb_pos, 24); + return offset ? this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; }; /** * @returns {number} */ v8Length():number { - var offset = this.bb.__offset(this.bb_pos, 24); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 24); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Int8Array} */ v8Array():Int8Array|null { - var offset = this.bb.__offset(this.bb_pos, 24); - return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 24); + return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** @@ -2214,24 +2214,24 @@ v8Array():Int8Array|null { * @returns {number} */ vf64(index: number):number|null { - var offset = this.bb.__offset(this.bb_pos, 26); - return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0; + var offset = this.bb!.__offset(this.bb_pos, 26); + return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0; }; /** * @returns {number} */ vf64Length():number { - var offset = this.bb.__offset(this.bb_pos, 26); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 26); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Float64Array} */ vf64Array():Float64Array|null { - var offset = this.bb.__offset(this.bb_pos, 26); - return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 26); + return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** diff --git a/tests/namespace_test/namespace_test1_generated.ts b/tests/namespace_test/namespace_test1_generated.ts index 54d935a4..31a24350 100644 --- a/tests/namespace_test/namespace_test1_generated.ts +++ b/tests/namespace_test/namespace_test1_generated.ts @@ -18,7 +18,7 @@ export class TableInNestedNS { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -48,8 +48,8 @@ static getRootAsTableInNestedNS(bb:flatbuffers.ByteBuffer, obj?:TableInNestedNS) * @returns {number} */ foo():number { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; }; /** @@ -57,13 +57,13 @@ foo():number { * @returns {boolean} */ mutate_foo(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -101,7 +101,7 @@ export class StructInNestedNS { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -122,7 +122,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):StructInNestedNS { * @returns {number} */ a():number { - return this.bb.readInt32(this.bb_pos); + return this.bb!.readInt32(this.bb_pos); }; /** @@ -130,13 +130,13 @@ a():number { * @returns {boolean} */ mutate_a(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -144,7 +144,7 @@ mutate_a(value:number):boolean { * @returns {number} */ b():number { - return this.bb.readInt32(this.bb_pos + 4); + return this.bb!.readInt32(this.bb_pos + 4); }; /** @@ -152,13 +152,13 @@ b():number { * @returns {boolean} */ mutate_b(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; diff --git a/tests/namespace_test/namespace_test2_generated.ts b/tests/namespace_test/namespace_test2_generated.ts index 8a4aebd0..18f1d6e8 100644 --- a/tests/namespace_test/namespace_test2_generated.ts +++ b/tests/namespace_test/namespace_test2_generated.ts @@ -1,6 +1,6 @@ // automatically generated by the FlatBuffers compiler, do not modify -import * as NS11563891686210618450 from "./namespace_test1_generated"; +import * as NS9459827973991502386 from "./namespace_test1_generated"; /** * @constructor */ @@ -9,7 +9,7 @@ export class TableInFirstNS { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -39,31 +39,31 @@ static getRootAsTableInFirstNS(bb:flatbuffers.ByteBuffer, obj?:TableInFirstNS):T * @param {NamespaceA.NamespaceB.TableInNestedNS=} obj * @returns {NamespaceA.NamespaceB.TableInNestedNS|null} */ -fooTable(obj?:NS11563891686210618450.NamespaceA.NamespaceB.TableInNestedNS):NS11563891686210618450.NamespaceA.NamespaceB.TableInNestedNS|null { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? (obj || new NS11563891686210618450.NamespaceA.NamespaceB.TableInNestedNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; +fooTable(obj?:NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS):NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS|null { + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? (obj || new NS9459827973991502386.NamespaceA.NamespaceB.TableInNestedNS).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** * @returns {NamespaceA.NamespaceB.EnumInNestedNS} */ -fooEnum():NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedNS { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb.readInt8(this.bb_pos + offset)) : NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedNS.A; +fooEnum():NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS { + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb!.readInt8(this.bb_pos + offset)) : NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS.A; }; /** * @param {NamespaceA.NamespaceB.EnumInNestedNS} value * @returns {boolean} */ -mutate_foo_enum(value:NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedNS):boolean { - var offset = this.bb.__offset(this.bb_pos, 6); +mutate_foo_enum(value:NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS):boolean { + var offset = this.bb!.__offset(this.bb_pos, 6); if (offset === 0) { return false; } - this.bb.writeInt8(this.bb_pos + offset, value); + this.bb!.writeInt8(this.bb_pos + offset, value); return true; }; @@ -71,9 +71,9 @@ mutate_foo_enum(value:NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedN * @param {NamespaceA.NamespaceB.StructInNestedNS=} obj * @returns {NamespaceA.NamespaceB.StructInNestedNS|null} */ -fooStruct(obj?:NS11563891686210618450.NamespaceA.NamespaceB.StructInNestedNS):NS11563891686210618450.NamespaceA.NamespaceB.StructInNestedNS|null { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? (obj || new NS11563891686210618450.NamespaceA.NamespaceB.StructInNestedNS).__init(this.bb_pos + offset, this.bb) : null; +fooStruct(obj?:NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS):NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS|null { + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? (obj || new NS9459827973991502386.NamespaceA.NamespaceB.StructInNestedNS).__init(this.bb_pos + offset, this.bb!) : null; }; /** @@ -95,8 +95,8 @@ static addFooTable(builder:flatbuffers.Builder, fooTableOffset:flatbuffers.Offse * @param {flatbuffers.Builder} builder * @param {NamespaceA.NamespaceB.EnumInNestedNS} fooEnum */ -static addFooEnum(builder:flatbuffers.Builder, fooEnum:NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedNS) { - builder.addFieldInt8(1, fooEnum, NS11563891686210618450.NamespaceA.NamespaceB.EnumInNestedNS.A); +static addFooEnum(builder:flatbuffers.Builder, fooEnum:NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS) { + builder.addFieldInt8(1, fooEnum, NS9459827973991502386.NamespaceA.NamespaceB.EnumInNestedNS.A); }; /** @@ -126,7 +126,7 @@ export class TableInC { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -157,8 +157,8 @@ static getRootAsTableInC(bb:flatbuffers.ByteBuffer, obj?:TableInC):TableInC { * @returns {NamespaceA.TableInFirstNS|null} */ referToA1(obj?:NamespaceA.TableInFirstNS):NamespaceA.TableInFirstNS|null { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? (obj || new NamespaceA.TableInFirstNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? (obj || new NamespaceA.TableInFirstNS).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** @@ -166,8 +166,8 @@ referToA1(obj?:NamespaceA.TableInFirstNS):NamespaceA.TableInFirstNS|null { * @returns {NamespaceA.SecondTableInA|null} */ referToA2(obj?:NamespaceA.SecondTableInA):NamespaceA.SecondTableInA|null { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? (obj || new NamespaceA.SecondTableInA).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? (obj || new NamespaceA.SecondTableInA).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** @@ -212,7 +212,7 @@ export class SecondTableInA { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -243,8 +243,8 @@ static getRootAsSecondTableInA(bb:flatbuffers.ByteBuffer, obj?:SecondTableInA):S * @returns {NamespaceC.TableInC|null} */ referToC(obj?:NamespaceC.TableInC):NamespaceC.TableInC|null { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? (obj || new NamespaceC.TableInC).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? (obj || new NamespaceC.TableInC).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; }; /** diff --git a/tests/union_vector/union_vector_generated.ts b/tests/union_vector/union_vector_generated.ts index 62e31054..65cf15b6 100644 --- a/tests/union_vector/union_vector_generated.ts +++ b/tests/union_vector/union_vector_generated.ts @@ -20,7 +20,7 @@ export class Attacker { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -50,8 +50,8 @@ static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker { * @returns {number} */ swordAttackDamage():number { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; }; /** @@ -59,13 +59,13 @@ swordAttackDamage():number { * @returns {boolean} */ mutate_sword_attack_damage(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -101,7 +101,7 @@ export class Rapunzel { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -122,7 +122,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel { * @returns {number} */ hairLength():number { - return this.bb.readInt32(this.bb_pos); + return this.bb!.readInt32(this.bb_pos); }; /** @@ -130,13 +130,13 @@ hairLength():number { * @returns {boolean} */ mutate_hair_length(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -159,7 +159,7 @@ export class BookReader { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -180,7 +180,7 @@ __init(i:number, bb:flatbuffers.ByteBuffer):BookReader { * @returns {number} */ booksRead():number { - return this.bb.readInt32(this.bb_pos); + return this.bb!.readInt32(this.bb_pos); }; /** @@ -188,13 +188,13 @@ booksRead():number { * @returns {boolean} */ mutate_books_read(value:number):boolean { - var offset = this.bb.__offset(this.bb_pos, 0); + var offset = this.bb!.__offset(this.bb_pos, 0); if (offset === 0) { return false; } - this.bb.writeInt32(this.bb_pos + offset, value); + this.bb!.writeInt32(this.bb_pos + offset, value); return true; }; @@ -217,7 +217,7 @@ export class Movie { /** * @type {flatbuffers.ByteBuffer} */ - bb: flatbuffers.ByteBuffer; + bb: flatbuffers.ByteBuffer|null = null; /** * @type {number} @@ -255,8 +255,8 @@ static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean { * @returns {Character} */ mainCharacterType():Character { - var offset = this.bb.__offset(this.bb_pos, 4); - return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb_pos + offset)) : Character.NONE; + var offset = this.bb!.__offset(this.bb_pos, 4); + return offset ? /** @type {Character} */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE; }; /** @@ -264,13 +264,13 @@ mainCharacterType():Character { * @returns {boolean} */ mutate_main_character_type(value:Character):boolean { - var offset = this.bb.__offset(this.bb_pos, 4); + var offset = this.bb!.__offset(this.bb_pos, 4); if (offset === 0) { return false; } - this.bb.writeUint8(this.bb_pos + offset, value); + this.bb!.writeUint8(this.bb_pos + offset, value); return true; }; @@ -279,8 +279,8 @@ mutate_main_character_type(value:Character):boolean { * @returns {?flatbuffers.Table} */ mainCharacter<T extends flatbuffers.Table>(obj:T):T|null { - var offset = this.bb.__offset(this.bb_pos, 6); - return offset ? this.bb.__union(obj, this.bb_pos + offset) : null; + var offset = this.bb!.__offset(this.bb_pos, 6); + return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; }; /** @@ -288,24 +288,24 @@ mainCharacter<T extends flatbuffers.Table>(obj:T):T|null { * @returns {Character} */ charactersType(index: number):Character|null { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0); + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? /** @type {Character} */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0); }; /** * @returns {number} */ charactersTypeLength():number { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** * @returns {Uint8Array} */ charactersTypeArray():Uint8Array|null { - var offset = this.bb.__offset(this.bb_pos, 8); - return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null; + var offset = this.bb!.__offset(this.bb_pos, 8); + return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; }; /** @@ -314,16 +314,16 @@ charactersTypeArray():Uint8Array|null { * @returns {?flatbuffers.Table} */ characters<T extends flatbuffers.Table>(index: number, obj:T):T|null { - var offset = this.bb.__offset(this.bb_pos, 10); - return offset ? this.bb.__union(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null; + var offset = this.bb!.__offset(this.bb_pos, 10); + return offset ? this.bb!.__union(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null; }; /** * @returns {number} */ charactersLength():number { - var offset = this.bb.__offset(this.bb_pos, 10); - return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0; + var offset = this.bb!.__offset(this.bb_pos, 10); + return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; }; /** -- GitLab