package server import ( //"fmt" "github.com/stretchr/testify/assert" "testing" ) // Unit tests for server components goes here. Full-on client-server tests // can be found in the test folder. TODO change that? func TestIdGet(t *testing.T) { idPool := NewIdPool(100) idparr := make([]uint, 100) arr := make([]uint, 100) for i := 0; i < 100; i++ { idparr[i] = uint(i + 1) arr[i] = idPool.GetId() } assert.Equal(t, idparr, arr, "Array of gotten id's is not [1, 2, ..., 101] as expected") } func TestIdPut(t *testing.T) { idPool := NewIdPool(10) for i := 0; i < 10; i++ { idPool.GetId() } idPool.ReleaseId(5) assert.Equal(t, idPool.GetId(), uint(5), "Id gotten is not 5.") } func TestIdFull(t *testing.T) { idPool := NewIdPool(10) for i := 0; i < 10; i++ { idPool.GetId() } assert.Panics(t, func(){idPool.GetId()}) } func Test(t *testing.T) { idPool := NewIdPool(10) for i := 0; i < 10; i++ { idPool.GetId() } assert.Panics(t, func(){idPool.GetId()}) }