Fix for #3849
This avoids the following allocations over repeated use: - A ``CharsetEncoder`` - A byte array to contain the contents of the string - A wrapper, via ``ByteBuffer#wrap``, for the previously mentioned byte array This also removes a copy of the temporary byte array. This extra copy is needed because ``String#getBytes`` returns a byte array and its length must match the exact size of the contents. This implementation requires that the builder retain a ``ByteBuffer`` and ``CharEncoder``. This is considered slower only for users that will only allocate a single string in their buffers or none at all. The improvement is especially potent if the builder is constantly reused by its caller. This also eliminates the penalty for users that do not use strings at all since the cost of allocating these fields is now amortized. The only allocation left in this code is a ``CharBuffer`` wrapper. It's possible to eliminate this allocation using an additional copy but need further profiling to see which is the bigger problem.
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