Make most of the Go code comply with gofmt (except enums).
Enums are not fixed because depending on they have comments or not they will be aligned alogn the asssignment character.
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- src/idl_gen_go.cpp 29 additions, 25 deletionssrc/idl_gen_go.cpp
- tests/GoTest.sh 16 additions, 4 deletionstests/GoTest.sh
- tests/MyGame/Example/Monster.go 124 additions, 56 deletionstests/MyGame/Example/Monster.go
- tests/MyGame/Example/Stat.go 17 additions, 6 deletionstests/MyGame/Example/Stat.go
- tests/MyGame/Example/Test.go 18 additions, 10 deletionstests/MyGame/Example/Test.go
- tests/MyGame/Example/TestSimpleTableWithEnum.go 11 additions, 4 deletionstests/MyGame/Example/TestSimpleTableWithEnum.go
- tests/MyGame/Example/Vec3.go 46 additions, 25 deletionstests/MyGame/Example/Vec3.go
- tests/MyGame/Example2/Monster.go 8 additions, 3 deletionstests/MyGame/Example2/Monster.go
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