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// Copyright (c) 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// ---
// Author: Ray Sidney
// Revamped and reorganized by Craig Silverstein
//
// This file contains the implementation of all our command line flags
// stuff.

#include "config.h"
#include <stdio.h>     // for snprintf
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#include <ctype.h>
#include <errno.h>
#include <string.h>
#include <assert.h>
#include <fnmatch.h>
#include <pthread.h>
#include <string>
#include <map>
#include <vector>
#include <utility>     // for pair<>
#include <algorithm>
#include "google/gflags.h"

#ifndef PATH_SEPARATOR
#define PATH_SEPARATOR  '/'
#endif

// Work properly if either strtoll or strtoq is on this system
#ifdef HAVE_STRTOLL
# define strtoint64  strtoll
# define strtouint64  strtoull
#elif HAVE_STRTOQ
# define strtoint64  strtoq
# define strtouint64  strtouq
#else
// Neither strtoll nor strtoq are defined.  I hope strtol works!
# define strtoint64 strtol
# define strtouint64 strtoul
#endif

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using std::string;
using std::map;
using std::vector;
using std::pair;

// Special flags, type 1: the 'recursive' flags.  They set another flag's val.
DEFINE_string(flagfile, "",
              "load flags from file");
DEFINE_string(fromenv, "",
              "set flags from the environment [use 'export FLAGS_flag1=value']");
DEFINE_string(tryfromenv, "",
              "set flags from the environment if present");

// Special flags, type 2: the 'parsing' flags.  They modify how we parse.
DEFINE_string(undefok, "",
              "comma-separated list of flag names that it is okay to specify "
              "on the command line even if the program does not define a flag "
              "with that name.  IMPORTANT: flags in this list that have "
              "arguments MUST use the flag=value format");

_START_GOOGLE_NAMESPACE_

// There are also 'reporting' flags, in commandlineflags_reporting.cc.

static const char kError[] = "ERROR: ";

// The help message indicating that the commandline flag has been
// 'stripped'. It will not show up when doing "-help" and its
// variants. The flag is stripped if STRIP_FLAG_HELP is set to 1
// before including google/gflags.h.

const char kStrippedFlagHelp[] = "\001\002\003\004 (unknown) \004\003\002\001";
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// Indicates that undefined options are to be ignored.
// Enables deferred processing of flags in dynamically loaded libraries.
static bool allow_command_line_reparsing = false;

static bool logging_is_probably_set_up = false;
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// This is used by the unittest to test error-exit code
void (*commandlineflags_exitfunc)(int) = &exit;   // from stdlib.h

// --------------------------------------------------------------------
// FlagValue
//    This represent the value a single flag might have.  The major
//    functionality is to convert from a string to an object of a
//    given type, and back.  Thread-compatible.
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// --------------------------------------------------------------------

class FlagValue {
 public:
  FlagValue(void* valbuf, const char* type);
  ~FlagValue();

  bool ParseFrom(const char* spec);
  string ToString() const;

 private:
  friend class CommandLineFlag;
  friend class FlagSaverImpl;  // calls New()
  template <typename T> friend T GetFromEnv(const char*, const char*, T);

  enum ValueType {FV_BOOL, FV_INT32, FV_INT64, FV_UINT64, FV_DOUBLE, FV_STRING};

  const char* TypeName() const;
  bool Equal(const FlagValue& x) const;
  FlagValue* New() const;   // creates a new one with default value
  void CopyFrom(const FlagValue& x);

  void* value_buffer_;          // points to the buffer holding our data
  bool we_own_buffer_;          // true iff we new-ed the buffer
  ValueType type_;              // how to interpret value_

  FlagValue(const FlagValue&);   // no copying!
  void operator=(const FlagValue&);
};


// This could be a templated method of FlagValue, but doing so adds to the
// size of the .o.  Since there's no type-safety here anyway, macro is ok.
#define VALUE_AS(type)  *reinterpret_cast<type*>(value_buffer_)
#define OTHER_VALUE_AS(fv, type)  *reinterpret_cast<type*>(fv.value_buffer_)
#define SET_VALUE_AS(type, value)  VALUE_AS(type) = (value)

FlagValue::FlagValue(void* valbuf, const char* type) : value_buffer_(valbuf) {
  if      (strcmp(type, "bool") == 0)  type_ = FV_BOOL;
  else if (strcmp(type, "int32") == 0)  type_ = FV_INT32;
  else if (strcmp(type, "int64") == 0)  type_ = FV_INT64;
  else if (strcmp(type, "uint64") == 0)  type_ = FV_UINT64;
  else if (strcmp(type, "double") == 0)  type_ = FV_DOUBLE;
  else if (strcmp(type, "string") == 0)  type_ = FV_STRING;
  else assert(false); // Unknown typename
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}

FlagValue::~FlagValue() {
  switch (type_) {
    case FV_BOOL: delete reinterpret_cast<bool*>(value_buffer_); break;
    case FV_INT32: delete reinterpret_cast<int32*>(value_buffer_); break;
    case FV_INT64: delete reinterpret_cast<int64*>(value_buffer_); break;
    case FV_UINT64: delete reinterpret_cast<uint64*>(value_buffer_); break;
    case FV_DOUBLE: delete reinterpret_cast<double*>(value_buffer_); break;
    case FV_STRING: delete reinterpret_cast<string*>(value_buffer_); break;
  }
}

bool FlagValue::ParseFrom(const char* value) {
  if (type_ == FV_BOOL) {
    const char* kTrue[] = { "1", "t", "true", "y", "yes" };
    const char* kFalse[] = { "0", "f", "false", "n", "no" };
    for (int i = 0; i < sizeof(kTrue)/sizeof(*kTrue); ++i) {
      if (strcasecmp(value, kTrue[i]) == 0) {
        SET_VALUE_AS(bool, true);
        return true;
      } else if (strcasecmp(value, kFalse[i]) == 0) {
        SET_VALUE_AS(bool, false);
        return true;
      }
    }
    return false;   // didn't match a legal input

  } else if (type_ == FV_STRING) {
    SET_VALUE_AS(string, value);
    return true;
  }

  // OK, it's likely to be numeric, and we'll be using a strtoXXX method.
  if (value[0] == '\0')   // empty-string is only allowed for string type.
    return false;
  char* end;
  // Leading 0x puts us in base 16.  But leading 0 does not put us in base 8!
  // It caused too many bugs when we had that behavior.
  int base = 10;    // by default
  if (value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
    base = 16;
  errno = 0;

  switch (type_) {
    case FV_INT32: {
      const int64 r = strtoint64(value, &end, base);
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      if (errno || end != value + strlen(value))  return false;  // bad parse
      if (static_cast<int32>(r) != r)  // worked, but number out of range
        return false;
      SET_VALUE_AS(int32, r);
      return true;
    }
    case FV_INT64: {
      const int64 r = strtoint64(value, &end, base);
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      if (errno || end != value + strlen(value))  return false;  // bad parse
      SET_VALUE_AS(int64, r);
      return true;
    }
    case FV_UINT64: {
      while (*value == ' ') value++;
      if (*value == '-') return false;  // negative number
      const uint64 r = strtouint64(value, &end, base);
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      if (errno || end != value + strlen(value))  return false;  // bad parse
      SET_VALUE_AS(uint64, r);
      return true;
    }
    case FV_DOUBLE: {
      const double r = strtod(value, &end);
      if (errno || end != value + strlen(value))  return false;  // bad parse
      SET_VALUE_AS(double, r);
      return true;
    }
    default: {
      assert(false); // unknown type
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      return false;
    }
  }
}

string FlagValue::ToString() const {
  char intbuf[64];    // enough to hold even the biggest number
  switch (type_) {
    case FV_BOOL:
      return VALUE_AS(bool) ? "true" : "false";
    case FV_INT32:
      snprintf(intbuf, sizeof(intbuf), "%d", VALUE_AS(int32));
      return intbuf;
    case FV_INT64:
      snprintf(intbuf, sizeof(intbuf), "%lld", VALUE_AS(int64));
      return intbuf;
    case FV_UINT64:
      snprintf(intbuf, sizeof(intbuf), "%llu", VALUE_AS(uint64));
      return intbuf;
    case FV_DOUBLE:
      snprintf(intbuf, sizeof(intbuf), "%.17g", VALUE_AS(double));
      return intbuf;
    case FV_STRING:
      return VALUE_AS(string);
    default:
      assert(false); return ""; // unknown type
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  }
}

const char* FlagValue::TypeName() const {
  switch (type_) {
    case FV_BOOL:   return "bool";
    case FV_INT32:  return "int32";
    case FV_INT64:  return "int64";
    case FV_UINT64: return "uint64";
    case FV_DOUBLE: return "double";
    case FV_STRING: return "string";
    default: assert(false); return ""; // unknown type
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  }
}

bool FlagValue::Equal(const FlagValue& x) const {
  if (type_ != x.type_)
    return false;
  switch (type_) {
    case FV_BOOL:   return VALUE_AS(bool) == OTHER_VALUE_AS(x, bool);
    case FV_INT32:  return VALUE_AS(int32) == OTHER_VALUE_AS(x, int32);
    case FV_INT64:  return VALUE_AS(int64) == OTHER_VALUE_AS(x, int64);
    case FV_UINT64: return VALUE_AS(uint64) == OTHER_VALUE_AS(x, uint64);
    case FV_DOUBLE: return VALUE_AS(double) == OTHER_VALUE_AS(x, double);
    case FV_STRING: return VALUE_AS(string) == OTHER_VALUE_AS(x, string);
    default: assert(false); return false; // unknown type
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  }
}

FlagValue* FlagValue::New() const {
  switch (type_) {
    case FV_BOOL:   return new FlagValue(new bool, "bool");
    case FV_INT32:  return new FlagValue(new int32, "int32");
    case FV_INT64:  return new FlagValue(new int64, "int64");
    case FV_UINT64: return new FlagValue(new uint64, "uint64");
    case FV_DOUBLE: return new FlagValue(new double, "double");
    case FV_STRING: return new FlagValue(new string, "string");
    default: assert(false); return NULL; // assert false
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  }
}

void FlagValue::CopyFrom(const FlagValue& x) {
  assert(type_ == x.type_);
  switch (type_) {
    case FV_BOOL:   SET_VALUE_AS(bool, OTHER_VALUE_AS(x, bool));      break;
    case FV_INT32:  SET_VALUE_AS(int32, OTHER_VALUE_AS(x, int32));    break;
    case FV_INT64:  SET_VALUE_AS(int64, OTHER_VALUE_AS(x, int64));    break;
    case FV_UINT64: SET_VALUE_AS(uint64, OTHER_VALUE_AS(x, uint64));  break;
    case FV_DOUBLE: SET_VALUE_AS(double, OTHER_VALUE_AS(x, double));  break;
    case FV_STRING: SET_VALUE_AS(string, OTHER_VALUE_AS(x, string));  break;
    default: assert(false); // unknown type
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  }
}

// --------------------------------------------------------------------
// CommandLineFlag
//    This represents a single flag, including its name, description,
//    default value, and current value.  Mostly this serves as a
//    struct, though it also knows how to register itself.
// --------------------------------------------------------------------

class CommandLineFlag {
 public:
  // Note: we take over memory-ownership of current_val and default_val.
  CommandLineFlag(const char* name, const char* help, const char* filename,
                  FlagValue* current_val, FlagValue* default_val);
  ~CommandLineFlag();

  const char* name() const { return name_; }
  const char* help() const { return help_; }
  const char* filename() const { return file_; }
  const char* CleanFileName() const;  // nixes irrelevant prefix such as homedir
  string current_value() const { return current_->ToString(); }
  string default_value() const { return defvalue_->ToString(); }
  const char* type_name() const { return defvalue_->TypeName(); }

  void FillCommandLineFlagInfo(struct CommandLineFlagInfo* result);
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 private:
  friend class FlagRegistry;   // for SetFlagLocked()
  friend class FlagSaverImpl;  // for cloning the values
  friend bool GetCommandLineOption(const char*, string*, bool*);

  // This copies all the non-const members: modified, processed, defvalue, etc.
  void CopyFrom(const CommandLineFlag& src);

  void UpdateModifiedBit();

  const char* const name_;     // Flag name
  const char* const help_;     // Help message
  const char* const file_;     // Which file did this come from?
  bool modified_;              // Set after default assignment?
  FlagValue* defvalue_;        // Default value for flag
  FlagValue* current_;         // Current value for flag

  CommandLineFlag(const CommandLineFlag&);   // no copying!
  void operator=(const CommandLineFlag&);
};

CommandLineFlag::CommandLineFlag(const char* name, const char* help,
                                 const char* filename,
                                 FlagValue* current_val, FlagValue* default_val)
    : name_(name), help_(help), file_(filename), modified_(false),
      defvalue_(default_val), current_(current_val) {
}

CommandLineFlag::~CommandLineFlag() {
  delete current_;
  delete defvalue_;
}

const char* CommandLineFlag::CleanFileName() const {
  // Compute top-level directory & file that this appears in
  // search full path backwards.
  // Stop going backwards at kRootDir; and skip by the first slash.
  static const char kRootDir[] = "";    // can set this to root directory,
                                        // e.g. "myproject"
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  if (sizeof(kRootDir)-1 == 0)          // no prefix to strip
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    return filename();

  const char* clean_name = filename() + strlen(filename()) - 1;
  while ( clean_name > filename() ) {
    if (*clean_name == PATH_SEPARATOR) {
      if (strncmp(clean_name, kRootDir, sizeof(kRootDir)-1) == 0) {
        // ".../myproject/base/logging.cc" ==> "base/logging.cc"
        clean_name += sizeof(kRootDir)-1;    // past "/myproject/"
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        break;
      }
    }
    --clean_name;
  }
  while ( *clean_name == PATH_SEPARATOR ) ++clean_name;  // Skip any slashes
  return clean_name;
}

void CommandLineFlag::FillCommandLineFlagInfo(
    CommandLineFlagInfo* result) {
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  result->name = name();
  result->type = type_name();
  result->description = help();
  result->current_value = current_value();
  result->default_value = default_value();
  result->filename = CleanFileName();
  UpdateModifiedBit();
  result->is_default = !modified_;
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}

void CommandLineFlag::UpdateModifiedBit() {
  // Update the "modified" bit in case somebody bypassed the
  // Flags API and wrote directly through the FLAGS_name variable.
  if (!modified_ && !current_->Equal(*defvalue_)) {
    modified_ = true;
  }
}

void CommandLineFlag::CopyFrom(const CommandLineFlag& src) {
  // Note we only copy the non-const members; others are fixed at construct time
  modified_ = src.modified_;
  current_->CopyFrom(*src.current_);
  defvalue_->CopyFrom(*src.defvalue_);
}


// --------------------------------------------------------------------
// FlagRegistry
//    A FlagRegistry singleton object holds all flag objects indexed
//    by their names so that if you know a flag's name (as a C
//    string), you can access or set it.  If the function is named
//    FooLocked(), you must own the registry lock before calling
//    the function; otherwise, you should *not* hold the lock, and
//    the function will acquire it itself if needed.
// --------------------------------------------------------------------

struct StringCmp {  // Used by the FlagRegistry map class to compare char*'s
  bool operator() (const char* s1, const char* s2) const {
    return (strcmp(s1, s2) < 0);
  }
};

#define SAFE_PTHREAD(fncall)  do { if ((fncall) != 0) abort(); } while (0)

class FlagRegistry {
 public:
  FlagRegistry() { SAFE_PTHREAD(pthread_mutex_init(&lock_, NULL)); }
  ~FlagRegistry() { SAFE_PTHREAD(pthread_mutex_destroy(&lock_)); }

  // Store a flag in this registry.  Takes ownership of the given pointer.
  void RegisterFlag(CommandLineFlag* flag);

  void Lock() { SAFE_PTHREAD(pthread_mutex_lock(&lock_)); }
  void Unlock() { SAFE_PTHREAD(pthread_mutex_unlock(&lock_)); }

  // Returns the flag object for the specified name, or NULL if not found.
  CommandLineFlag* FindFlagLocked(const char* name);

  // A fancier form of FindFlag that works correctly if name is of the
  // form flag=value.  In that case, we set key to point to flag, and
  // modify v to point to the value, and return the flag with the
  // given name (or NULL if not found).
  CommandLineFlag* SplitArgumentLocked(const char* argument,
                                       string* key, const char** v);

  // Set the value of a flag.  If the flag was successfully set to
  // value, set msg to indicate the new flag-value, and return true.
  // Otherwise, set msg to indicate the error, leave flag unchanged,
  // and return false.  msg can be NULL.
  bool SetFlagLocked(CommandLineFlag* flag, const char* value,
                     FlagSettingMode set_mode, string* msg);

  static FlagRegistry* GlobalRegistry();   // returns a singleton registry

 private:
  friend class FlagSaverImpl;  // reads all the flags in order to copy them
  friend void GetAllFlags(vector<CommandLineFlagInfo>*);

  typedef map<const char*, CommandLineFlag*, StringCmp> FlagMap;
  typedef FlagMap::iterator FlagIterator;
  typedef FlagMap::const_iterator FlagConstIterator;
  FlagMap flags_;
  pthread_mutex_t lock_;
  static FlagRegistry* global_registry_;   // a singleton registry
  static pthread_once_t global_registry_once_;
  static int global_registry_once_nothreads_;   // when we don't link pthreads
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  static void InitGlobalRegistry();

  // Disallow
  FlagRegistry(const FlagRegistry&);
  FlagRegistry& operator=(const FlagRegistry&);
};

void FlagRegistry::RegisterFlag(CommandLineFlag* flag) {
  Lock();
  pair<FlagIterator, bool> ins =
    flags_.insert(pair<const char*, CommandLineFlag*>(flag->name(), flag));
  if (ins.second == false) {   // means the name was already in the map
    if (strcmp(ins.first->second->filename(), flag->filename()) != 0) {
      fprintf(stderr,
              "ERROR: flag '%s' was defined more than once "
              "(in files '%s' and '%s').\n",
              flag->name(),
              ins.first->second->filename(),
              flag->filename());
    } else {
      fprintf(stderr,
              "ERROR: something wrong with flag '%s' in file '%s'.  "
              "One possibility: file '%s' is being linked both statically "
              "and dynamically into this executable.\n",
              flag->name(),
              flag->filename(), flag->filename());
    }
    commandlineflags_exitfunc(1);   // almost certainly exit()
  }
  Unlock();
}

CommandLineFlag* FlagRegistry::FindFlagLocked(const char* name) {
  FlagConstIterator i = flags_.find(name);
  if (i == flags_.end()) {
    return NULL;
  } else {
    return i->second;
  }
}

CommandLineFlag* FlagRegistry::SplitArgumentLocked(const char* arg,
                                                   string* key,
                                                   const char** v) {
  // Find the flag object for this option
  const char* flag_name;
  const char* value = strchr(arg, '=');
  if (value == NULL) {
    key->assign(arg);
    *v = NULL;
  } else {
    // Strip out the "=value" portion from arg
    key->assign(arg, value-arg);
    *v = ++value;    // advance past the '='
  }
  flag_name = key->c_str();

  CommandLineFlag* flag = FindFlagLocked(flag_name);
  if (flag == NULL && (flag_name[0] == 'n') && (flag_name[1] == 'o')) {
    // See if we can find a boolean flag named "x" for an option
    // named "nox".
    flag = FindFlagLocked(flag_name+2);
    if (flag != NULL) {
      if (strcmp(flag->type_name(), "bool") != 0) {
        // This is not a boolean flag, so we should not strip the "no" prefix
        flag = NULL;
      } else {
        // Make up a fake value to replace the "no" we stripped out
        key->assign(flag_name+2);   // the name without the "no"
        *v = "0";
      }
    }
  }

  if (flag == NULL) {
    return NULL;
  }

  // Assign a value if this is a boolean flag
  if (*v == NULL && strcmp(flag->type_name(), "bool") == 0) {
    *v = "1";    // the --nox case was already handled, so this is the --x case
  }

  return flag;
}

// Can't make this static because of friendship.
inline bool TryParse(const CommandLineFlag* flag, FlagValue* flag_value,
                     const char* value, string* msg) {
  if (flag_value->ParseFrom(value)) {
    if (msg)
      *msg += (string(flag->name()) + " set to " + flag_value->ToString()
               + "\n");
    return true;
  } else {
    if (msg)
      *msg += (string(kError) + "illegal value '" + value +
               + "' specified for " + flag->type_name() + " flag '"
               + flag->name() + "'\n");
    return false;
  }
}

bool FlagRegistry::SetFlagLocked(CommandLineFlag* flag,
                                 const char* value,
                                 FlagSettingMode set_mode,
                                 string* msg) {
  flag->UpdateModifiedBit();
  switch (set_mode) {
    case SET_FLAGS_VALUE: {
      // set or modify the flag's value
      if (!TryParse(flag, flag->current_, value, msg))
        return false;
      flag->modified_ = true;
      break;
    }
    case SET_FLAG_IF_DEFAULT: {
      // set the flag's value, but only if it hasn't been set by someone else
      if (!flag->modified_) {
        if (!TryParse(flag, flag->current_, value, msg))
          return false;
        flag->modified_ = true;
      } else {
        *msg = string(flag->name()) + " set to " + flag->current_value();
      }
      break;
    }
    case SET_FLAGS_DEFAULT: {
      // modify the flag's default-value
      if (!TryParse(flag, flag->defvalue_, value, msg))
        return false;
      if (!flag->modified_) {
        // Need to set both defvalue *and* current, in this case
        TryParse(flag, flag->current_, value, NULL);
      }
      break;
    }
    default: {
      // unknown set_mode
      assert(false); return false;
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    }
  }

  return true;
}

// Get the singleton FlagRegistry object
FlagRegistry* FlagRegistry::global_registry_ = NULL;
pthread_once_t FlagRegistry::global_registry_once_ = PTHREAD_ONCE_INIT;
int FlagRegistry::global_registry_once_nothreads_ = 0;
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void FlagRegistry::InitGlobalRegistry() {
  global_registry_ = new FlagRegistry;
}

// We want to use pthread_once here, for safety, but have to worry about
// whether libpthread is linked in or not.  We declare a weak version of
// the function, so we'll always compile (if the weak version is the only
// one that ends up existing, then pthread_once will be equal to NULL).
#ifdef HAVE___ATTRIBUTE__
  // __THROW is defined in glibc systems.  It means, counter-intuitively,
  // "This function will never throw an exception."  It's an optional
  // optimization tool, but we may need to use it to match glibc prototypes.
# ifndef __THROW     // I guess we're not on a glibc system
#   define __THROW   // __THROW is just an optimization, so ok to make it ""
# endif
extern "C" int pthread_once(pthread_once_t *, void (*)(void))
    __THROW __attribute__((weak));
#endif

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FlagRegistry* FlagRegistry::GlobalRegistry() {
  if (pthread_once) {   // means we're running with pthreads
    pthread_once(&global_registry_once_, &FlagRegistry::InitGlobalRegistry);
  } else {              // not running with pthreads: we're the only thread
    if (global_registry_once_nothreads_++ == 0)
      InitGlobalRegistry();
  }
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  return global_registry_;
}


void FlagsTypeWarn(const char *name) {
  fprintf(stderr, "ERROR: Flag %s is of type bool, "
          "but its default value is not a boolean.\n", name);
  // This can (and one day should) become a compilations error
  //commandlineflags_exitfunc(1);   // almost certainly exit()
}

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// --------------------------------------------------------------------
// FlagRegisterer
//    This class exists merely to have a global constructor (the
//    kind that runs before main(), that goes an initializes each
//    flag that's been declared.  Note that it's very important we
//    don't have a destructor that deletes flag_, because that would
//    cause us to delete current_storage/defvalue_storage as well,
//    which can cause a crash if anything tries to access the flag
//    values in a global destructor.
// --------------------------------------------------------------------

FlagRegisterer::FlagRegisterer(const char* name, const char* type,
                               const char* help, const char* filename,
                               void* current_storage, void* defvalue_storage) {
  FlagValue* current = new FlagValue(current_storage, type);
  FlagValue* defvalue = new FlagValue(defvalue_storage, type);
  // Importantly, flag_ will never be deleted, so storage is always good.
  flag_ = new CommandLineFlag(name, help, filename, current, defvalue);
  FlagRegistry::GlobalRegistry()->RegisterFlag(flag_);   // default registry
}


// --------------------------------------------------------------------
// GetAllFlags()
//    The main way the FlagRegistry class exposes its data.  This
//    returns, as strings, all the info about all the flags in
//    the main registry, sorted first by filename they are defined
//    in, and then by flagname.
// --------------------------------------------------------------------

struct FilenameFlagnameCmp {
  bool operator()(const CommandLineFlagInfo& a,
                  const CommandLineFlagInfo& b) const {
    int cmp = strcmp(a.filename.c_str(), b.filename.c_str());
    if (cmp == 0)
      cmp = strcmp(a.name.c_str(), b.name.c_str());  // secondary sort key
    return cmp < 0;
  }
};

void GetAllFlags(vector<CommandLineFlagInfo>* OUTPUT) {
  FlagRegistry* const registry = FlagRegistry::GlobalRegistry();
  registry->Lock();
  for (FlagRegistry::FlagConstIterator i = registry->flags_.begin();
       i != registry->flags_.end(); ++i) {
    CommandLineFlagInfo fi;
    i->second->FillCommandLineFlagInfo(&fi);
    OUTPUT->push_back(fi);
  }
  registry->Unlock();
  // Now sort the flags, first by filename they occur in, then alphabetically
  sort(OUTPUT->begin(), OUTPUT->end(), FilenameFlagnameCmp());
}

// --------------------------------------------------------------------
// SetArgv()
// GetArgvs()
// GetArgv()
// GetArgv0()
// ProgramInvocationName()
// ProgramInvocationShortName()
// SetUsageMessage()
// ProgramUsage()
//    Functions to set and get argv.  Typically the setter is called
//    by ParseCommandLineFlags.  Also can get the ProgramUsage string,
//    set by SetUsageMessage.
// --------------------------------------------------------------------

// These values are not protected by a Mutex because they are normally
// set only once during program startup.
static const char* argv0 = "UNKNOWN";      // just the program name
static const char* cmdline = "";           // the entire command-line
static vector<string> argvs;
static uint32 argv_sum = 0;
static const char* program_usage = "Warning: SetUsageMessage() never called";
static bool program_usage_set = false;

void SetArgv(int argc, const char** argv) {
  static bool called_set_argv = false;
  if (called_set_argv)         // we already have an argv for you
    return;

  called_set_argv = true;

  assert(argc > 0);            // every program has at least a progname
  argv0 = strdup(argv[0]);     // small memory leak, but fn only called once
  assert(argv0);

  string cmdline_string = string("");        // easier than doing strcats
  argvs.clear();
  for (int i = 0; i < argc; i++) {
    if (i != 0)
      cmdline_string += " ";
    cmdline_string += argv[i];
    argvs.push_back(argv[i]);
  }
  cmdline = strdup(cmdline_string.c_str());  // another small memory leak
  assert(cmdline);

  // Compute a simple sum of all the chars in argv
  argv_sum = 0;
  for (const char* c = cmdline; *c; c++)
    argv_sum += *c;
}

const vector<string>& GetArgvs() { return argvs; }
const char* GetArgv()            { return cmdline; }
const char* GetArgv0()           { return argv0; }
uint32 GetArgvSum()              { return argv_sum; }
const char* ProgramInvocationName() {             // like the GNU libc fn
  return GetArgv0();
}
const char* ProgramInvocationShortName() {        // like the GNU libc fn
  const char* slash = strrchr(argv0, '/');
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
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  if (!slash)  slash = strrchr(argv0, '\\');
#endif
  return slash ? slash + 1 : argv0;
}

void SetUsageMessage(const string& usage) {
  if (program_usage_set) {
    fprintf(stderr, "ERROR: SetUsageMessage() called more than once\n");
    commandlineflags_exitfunc(1);   // almost certainly exit()
  }

  program_usage = strdup(usage.c_str());      // small memory leak
  program_usage_set = true;
}

const char* ProgramUsage() {
  return program_usage;
}

// --------------------------------------------------------------------
// CommandLineFlagParser
//    Parsing is done in two stages.  In the first, we go through
//    argv.  For every flag-like arg we can make sense of, we parse
//    it and set the appropriate FLAGS_* variable.  For every flag-
//    like arg we can't make sense of, we store it in a vector,
//    along with an explanation of the trouble.  In stage 2, we
//    handle the 'reporting' flags like --help and --mpm_version.
//    (This is via a call to HandleCommandLineHelpFlags(), in
//    commandlineflags_reporting.cc.)
//    An optional stage 3 prints out the error messages.
//       This is a bit of a simplification.  For instance, --flagfile
//    is handled as soon as it's seen in stage 1, not in stage 2.
// --------------------------------------------------------------------

class CommandLineFlagParser {
 public:
  // The argument is the flag-registry to register the parsed flags in
  explicit CommandLineFlagParser(FlagRegistry* reg) : registry_(reg) {}
  ~CommandLineFlagParser() {}

  // Stage 1: Every time this is called, it reads all flags in argv.
  // However, it ignores all flags that have been successfully set
  // before.  Typically this is only called once, so this 'reparsing'
  // behavior isn't important.  It can be useful when trying to
  // reparse after loading a dll, though.
  uint32 ParseNewCommandLineFlags(int* argc, char*** argv, bool remove_flags);

  // Stage 2: print reporting info and exit, if requested.
  // In commandlineflags_reporting.cc:HandleCommandLineHelpFlags().

  // Stage 3: report any errors and return true if any were found.
  bool ReportErrors();

  // Set a particular command line option.  "newval" is a string
  // describing the new value that the option has been set to.  If
  // option_name does not specify a valid option name, or value is not
  // a valid value for option_name, newval is empty.  Does recursive
  // processing for --flagfile and --fromenv.  Returns the new value
  // if everything went ok, or empty-string if not.  (Actually, the
  // return-string could hold many flag/value pairs due to --flagfile.)
  // NB: Must have called registry_->Lock() before calling this function.
  string ProcessSingleOptionLocked(CommandLineFlag* flag,
                                   const char* value,
                                   FlagSettingMode set_mode);

  // Set a whole batch of command line options as specified by contentdata,
  // which is in flagfile format (and probably has been read from a flagfile).
  // Returns the new value if everything went ok, or empty-string if
  // not.  (Actually, the return-string could hold many flag/value
  // pairs due to --flagfile.)
  // NB: Must have called registry_->Lock() before calling this function.
  string ProcessOptionsFromStringLocked(const string& contentdata,
                                        FlagSettingMode set_mode);

  // These are the 'recursive' flags, defined at the top of this file.
  // Whenever we see these flags on the commandline, we must take action.
  // These are called by ProcessSingleOptionLocked and, similarly, return
  // new values if everything went ok, or the empty-string if not.
  string ProcessFlagfileLocked(const string& flagval, FlagSettingMode set_mode);
  string ProcessFromenvLocked(const string& flagval, FlagSettingMode set_mode,
                              bool errors_are_fatal); // diff fromenv/tryfromenv

 private:
  FlagRegistry* const registry_;
  map<string, string> error_flags_;     // map from name to error message
  // This could be a set<string>, but we reuse the map to minimize the .o size
  map<string, string> undefined_names_; // --name for name that's not registered
};


// Parse a list of (comma-separated) flags.
static void ParseFlagList(const char* value, vector<string>* flags) {
  for (const char *p = value; p && *p; value = p) {
    p = strchr(value, ',');
    int len;
    if (p) {
      len = p - value;
      p++;
    } else {
      len = strlen(value);
    }

    if (len == 0) {
      fprintf(stderr, "ERROR: empty flaglist entry\n");
      commandlineflags_exitfunc(1);   // almost certainly exit()
    }
    if (value[0] == '-') {
      fprintf(stderr, "ERROR: flag \"%*s\" begins with '-'\n", len, value);
      commandlineflags_exitfunc(1);
    }

    flags->push_back(string(value, len));
  }
}

// Snarf an entire file into a C++ string.  This is just so that we
// can do all the I/O in one place and not worry about it everywhere.
// Plus, it's convenient to have the whole file contents at hand.
// Adds a newline at the end of the file.
#define PFATAL(s)  do { perror(s); commandlineflags_exitfunc(1); } while (0)

static string ReadFileIntoString(const char* filename) {
  const int bufsize = 8092;
  char buffer[bufsize];
  string s;
  FILE* fp = fopen(filename, "r");
  if (!fp)  PFATAL(filename);
  int n;
  while ( (n=fread(buffer, 1, bufsize, fp)) > 0 ) {
    if (ferror(fp))  PFATAL(filename);
    s.append(buffer, n);
  }
  fclose(fp);
  return s;
}

uint32 CommandLineFlagParser::ParseNewCommandLineFlags(int* argc, char*** argv,
                                                       bool remove_flags) {
  const char *program_name = strrchr((*argv)[0], PATH_SEPARATOR);   // nix path
  program_name = (program_name == NULL ? (*argv)[0] : program_name+1);

  int first_nonopt = *argc;        // for non-options moved to the end

  registry_->Lock();
  for (int i = 1; i < first_nonopt; i++) {
    char* arg = (*argv)[i];

    // Like getopt(), we permute non-option flags to be at the end.
    if (arg[0] != '-' ||           // must be a program argument
        (arg[0] == '-' && arg[1] == '\0')) {  // "-" is an argument, not a flag
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      memmove((*argv) + i, (*argv) + i+1, (*argc - (i+1)) * sizeof((*argv)[i]));
      (*argv)[*argc-1] = arg;      // we go last
      first_nonopt--;              // we've been pushed onto the stack
      i--;                         // to undo the i++ in the loop
      continue;
    }

    if (arg[0] == '-') arg++;      // allow leading '-'
    if (arg[0] == '-') arg++;      // or leading '--'

    // -- alone means what it does for GNU: stop options parsing
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    if (*arg == '\0') {
      first_nonopt = i+1;
      break;
    }

    // Find the flag object for this option
    string key;
    const char* value;
    CommandLineFlag* flag = registry_->SplitArgumentLocked(arg, &key, &value);
    if (flag == NULL) {
      undefined_names_[key] = "";    // value isn't actually used
      error_flags_[key] = (string(kError) +
                           "unknown command line flag '" + key + "'\n");
      continue;
    }

    if (value == NULL) {
      // Boolean options are always assigned a value by SplitArgumentLocked()
      assert(strcmp(flag->type_name(), "bool") != 0);
      if (i+1 >= first_nonopt) {
        // This flag needs a value, but there is nothing available
        error_flags_[key] = (string(kError) + "flag '" + (*argv)[i] + "'" +
                            + " is missing its argument\n");
        break;    // we treat this as an unrecoverable error
      } else {
        value = (*argv)[++i];                   // read next arg for value
      }
    }

    // TODO(csilvers): only set a flag if we hadn't set it before here
    ProcessSingleOptionLocked(flag, value, SET_FLAGS_VALUE);
  }
  registry_->Unlock();

  if (remove_flags) {   // Fix up argc and argv by removing command line flags
    (*argv)[first_nonopt-1] = (*argv)[0];
    (*argv) += (first_nonopt-1);
    (*argc) -= (first_nonopt-1);
    first_nonopt = 1;   // because we still don't count argv[0]
  }

  logging_is_probably_set_up = true;   // because we've parsed --logdir, etc.

  return first_nonopt;
}

string CommandLineFlagParser::ProcessFlagfileLocked(const string& flagval,
                                                    FlagSettingMode set_mode) {
  if (flagval.empty())
    return "";