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hexang-mirrors / Fuchsia OS
Josh Gargus
authored
(this relands I5705b27f46002b904e8d025e360b30f501871de7, modified for a soft transition) For reasons outside the scope of this CL description, Scenic wishes to avoid the use of translucent objects within 3D scenes; modifying opacity should only be available as a 2D operation. However, Scenic does not yet support 2D scenes; "everything" is currently part of a 3D scene. As a short term solution, we therefore allow OpacityNode to modify the opacity of shapes in the 3D scene, but mark it as a HACK to indicate that this support will be removed at some point in the future. SCN-478 #comment Testability: no functional change. Change-Id: Iec09f956655ca1fa49c241066d70b7b5dabd948b
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