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// Copyright (c) 1999, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// Revamped and reorganized by Craig Silverstein
//
// This file contains the implementation of all our command line flags
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// stuff. Here's how everything fits together
//
// * FlagRegistry owns CommandLineFlags owns FlagValue.
// * FlagSaver holds a FlagRegistry (saves it at construct time,
// restores it at destroy time).
// * CommandLineFlagParser lives outside that hierarchy, but works on
// CommandLineFlags (modifying the FlagValues).
// * Free functions like SetCommandLineOption() work via one of the
// above (such as CommandLineFlagParser).
//
// In more detail:
//
// -- The main classes that hold flag data:
//
// FlagValue holds the current value of a flag. It's
// pseudo-templatized: every operation on a FlagValue is typed. It
// also deals with storage-lifetime issues (so flag values don't go
// away in a destructor), which is why we need a whole class to hold a
// variable's value.
//
// CommandLineFlag is all the information about a single command-line
// flag. It has a FlagValue for the flag's current value, but also
// the flag's name, type, etc.
//
// FlagRegistry is a collection of CommandLineFlags. There's the
// global registry, which is where flags defined via DEFINE_foo()
// live. But it's possible to define your own flag, manually, in a
// different registry you create. (In practice, multiple registries
// are used only by FlagSaver).
//
// A given FlagValue is owned by exactly one CommandLineFlag. A given
// CommandLineFlag is owned by exactly one FlagRegistry. FlagRegistry
// has a lock; any operation that writes to a FlagValue or
// CommandLineFlag owned by that registry must acquire the
// FlagRegistry lock before doing so.
//
// --- Some other classes and free functions:
//
// CommandLineFlagInfo is a client-exposed version of CommandLineFlag.
// Once it's instantiated, it has no dependencies or relationships
// with any other part of this file.
//
// FlagRegisterer is the helper class used by the DEFINE_* macros to
// allow work to be done at global initialization time.
//
// CommandLineFlagParser is the class that reads from the commandline
// and instantiates flag values based on that. It needs to poke into
// the innards of the FlagValue->CommandLineFlag->FlagRegistry class
// hierarchy to do that. It's careful to acquire the FlagRegistry
// lock before doing any writing or other non-const actions.
//
// GetCommandLineOption is just a hook into registry routines to
// retrieve a flag based on its name. SetCommandLineOption, on the
// other hand, hooks into CommandLineFlagParser. Other API functions
// are, similarly, mostly hooks into the functionality described above.
// This comes first to ensure we define __STDC_FORMAT_MACROS in time.
#include <config.h>
#if defined(HAVE_INTTYPES_H) && !defined(__STDC_FORMAT_MACROS)
# define __STDC_FORMAT_MACROS 1 // gcc requires this to get PRId64, etc.
#endif
#include <gflags/gflags.h>
#include <assert.h>
#ifdef HAVE_FNMATCH_H
# include <fnmatch.h>
#endif
#include <stdarg.h> // For va_list and related operations
#include <stdio.h>
#include <algorithm>
#include <string>
#include <vector>
#include "mutex.h"
#include "util.h"
#ifndef PATH_SEPARATOR
#define PATH_SEPARATOR '/'
#endif
// Special flags, type 1: the 'recursive' flags. They set another flag's val.
DEFINE_string(flagfile, "",
"load flags from file");
DEFINE_string(fromenv, "",
"set flags from the environment"
" [use 'export FLAGS_flag1=value']");
DEFINE_string(tryfromenv, "",
"set flags from the environment if present");
// Special flags, type 2: the 'parsing' flags. They modify how we parse.
DEFINE_string(undefok, "",
"comma-separated list of flag names that it is okay to specify "
"on the command line even if the program does not define a flag "
"with that name. IMPORTANT: flags in this list that have "
"arguments MUST use the flag=value format");
_START_GOOGLE_NAMESPACE_
using std::map;
using std::pair;
using std::sort;
using std::string;
using std::vector;
// This is used by the unittest to test error-exit code
void GFLAGS_DLL_DECL (*gflags_exitfunc)(int) = &exit; // from stdlib.h
// The help message indicating that the commandline flag has been
// 'stripped'. It will not show up when doing "-help" and its
// variants. The flag is stripped if STRIP_FLAG_HELP is set to 1
// before including base/gflags.h
// This is used by this file, and also in gflags_reporting.cc
const char kStrippedFlagHelp[] = "\001\002\003\004 (unknown) \004\003\002\001";
namespace {
// There are also 'reporting' flags, in gflags_reporting.cc.
static const char kError[] = "ERROR: ";
// Indicates that undefined options are to be ignored.
// Enables deferred processing of flags in dynamically loaded libraries.
static bool allow_command_line_reparsing = false;
static bool logging_is_probably_set_up = false;
// This is a 'prototype' validate-function. 'Real' validate
// functions, take a flag-value as an argument: ValidateFn(bool) or
// ValidateFn(uint64). However, for easier storage, we strip off this
// argument and then restore it when actually calling the function on
// a flag value.
typedef bool (*ValidateFnProto)();
// Whether we should die when reporting an error.
enum DieWhenReporting { DIE, DO_NOT_DIE };
// Report Error and exit if requested.
static void ReportError(DieWhenReporting should_die, const char* format, ...) {
char error_message[255];
va_list ap;
va_start(ap, format);
vsnprintf(error_message, sizeof(error_message), format, ap);
va_end(ap);
fprintf(stderr, "%s", error_message);
fflush(stderr); // should be unnecessary, but cygwin's rxvt buffers stderr
if (should_die == DIE) gflags_exitfunc(1);
// --------------------------------------------------------------------
// FlagValue
// This represent the value a single flag might have. The major
// functionality is to convert from a string to an object of a
// given type, and back. Thread-compatible.
// --------------------------------------------------------------------
class CommandLineFlag;
FlagValue(void* valbuf, const char* type, bool transfer_ownership_of_value);
~FlagValue();
bool ParseFrom(const char* spec);
string ToString() const;
private:
friend class CommandLineFlag; // for many things, including Validate()
friend class GOOGLE_NAMESPACE::FlagSaverImpl; // calls New()
friend class FlagRegistry; // checks value_buffer_ for flags_by_ptr_ map
template <typename T> friend T GetFromEnv(const char*, const char*, T);
friend bool TryParseLocked(const CommandLineFlag*, FlagValue*,
const char*, string*); // for New(), CopyFrom()
enum ValueType {
FV_BOOL = 0,
FV_INT32 = 1,
FV_INT64 = 2,
FV_UINT64 = 3,
FV_DOUBLE = 4,
FV_STRING = 5,
FV_MAX_INDEX = 5,
};
const char* TypeName() const;
bool Equal(const FlagValue& x) const;
FlagValue* New() const; // creates a new one with default value
void CopyFrom(const FlagValue& x);
// Calls the given validate-fn on value_buffer_, and returns
// whatever it returns. But first casts validate_fn_proto to a
// function that takes our value as an argument (eg void
// (*validate_fn)(bool) for a bool flag).
bool Validate(const char* flagname, ValidateFnProto validate_fn_proto) const;
void* value_buffer_; // points to the buffer holding our data
int8 type_; // how to interpret value_
bool owns_value_; // whether to free value on destruct
FlagValue(const FlagValue&); // no copying!
void operator=(const FlagValue&);
};
// This could be a templated method of FlagValue, but doing so adds to the
// size of the .o. Since there's no type-safety here anyway, macro is ok.
#define VALUE_AS(type) *reinterpret_cast<type*>(value_buffer_)
#define OTHER_VALUE_AS(fv, type) *reinterpret_cast<type*>(fv.value_buffer_)
#define SET_VALUE_AS(type, value) VALUE_AS(type) = (value)
FlagValue::FlagValue(void* valbuf, const char* type,
bool transfer_ownership_of_value)
: value_buffer_(valbuf),
owns_value_(transfer_ownership_of_value) {
for (type_ = 0; type_ <= FV_MAX_INDEX; ++type_) {
if (!strcmp(type, TypeName())) {
break;
}
}
assert(type_ <= FV_MAX_INDEX); // Unknown typename
if (!owns_value_) {
return;
}
switch (type_) {
case FV_BOOL: delete reinterpret_cast<bool*>(value_buffer_); break;
case FV_INT32: delete reinterpret_cast<int32*>(value_buffer_); break;
case FV_INT64: delete reinterpret_cast<int64*>(value_buffer_); break;
case FV_UINT64: delete reinterpret_cast<uint64*>(value_buffer_); break;
case FV_DOUBLE: delete reinterpret_cast<double*>(value_buffer_); break;
case FV_STRING: delete reinterpret_cast<string*>(value_buffer_); break;
}
}
bool FlagValue::ParseFrom(const char* value) {
if (type_ == FV_BOOL) {
const char* kTrue[] = { "1", "t", "true", "y", "yes" };
const char* kFalse[] = { "0", "f", "false", "n", "no" };
COMPILE_ASSERT(sizeof(kTrue) == sizeof(kFalse), true_false_equal);
for (size_t i = 0; i < sizeof(kTrue)/sizeof(*kTrue); ++i) {
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if (strcasecmp(value, kTrue[i]) == 0) {
SET_VALUE_AS(bool, true);
return true;
} else if (strcasecmp(value, kFalse[i]) == 0) {
SET_VALUE_AS(bool, false);
return true;
}
}
return false; // didn't match a legal input
} else if (type_ == FV_STRING) {
SET_VALUE_AS(string, value);
return true;
}
// OK, it's likely to be numeric, and we'll be using a strtoXXX method.
if (value[0] == '\0') // empty-string is only allowed for string type.
return false;
char* end;
// Leading 0x puts us in base 16. But leading 0 does not put us in base 8!
// It caused too many bugs when we had that behavior.
int base = 10; // by default
if (value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
base = 16;
errno = 0;
switch (type_) {
case FV_INT32: {
const int64 r = strto64(value, &end, base);
if (errno || end != value + strlen(value)) return false; // bad parse
if (static_cast<int32>(r) != r) // worked, but number out of range
return false;
SET_VALUE_AS(int32, static_cast<int32>(r));
const int64 r = strto64(value, &end, base);
if (errno || end != value + strlen(value)) return false; // bad parse
SET_VALUE_AS(int64, r);
return true;
}
case FV_UINT64: {
while (*value == ' ') value++;
if (*value == '-') return false; // negative number
const uint64 r = strtou64(value, &end, base);
if (errno || end != value + strlen(value)) return false; // bad parse
SET_VALUE_AS(uint64, r);
return true;
}
case FV_DOUBLE: {
const double r = strtod(value, &end);
if (errno || end != value + strlen(value)) return false; // bad parse
SET_VALUE_AS(double, r);
return true;
}
default: {
assert(false); // unknown type
return false;
}
}
}
string FlagValue::ToString() const {
char intbuf[64]; // enough to hold even the biggest number
switch (type_) {
case FV_BOOL:
return VALUE_AS(bool) ? "true" : "false";
case FV_INT32:
Andreas Schuh
committed
snprintf(intbuf, sizeof(intbuf), "%" PRId32, VALUE_AS(int32));
Andreas Schuh
committed
snprintf(intbuf, sizeof(intbuf), "%" PRId64, VALUE_AS(int64));
Andreas Schuh
committed
snprintf(intbuf, sizeof(intbuf), "%" PRIu64, VALUE_AS(uint64));
return intbuf;
case FV_DOUBLE:
snprintf(intbuf, sizeof(intbuf), "%.17g", VALUE_AS(double));
return intbuf;
case FV_STRING:
return VALUE_AS(string);
default:
assert(false);
return ""; // unknown type
bool FlagValue::Validate(const char* flagname,
ValidateFnProto validate_fn_proto) const {
switch (type_) {
case FV_BOOL:
return reinterpret_cast<bool (*)(const char*, bool)>(
validate_fn_proto)(flagname, VALUE_AS(bool));
case FV_INT32:
return reinterpret_cast<bool (*)(const char*, int32)>(
validate_fn_proto)(flagname, VALUE_AS(int32));
case FV_INT64:
return reinterpret_cast<bool (*)(const char*, int64)>(
validate_fn_proto)(flagname, VALUE_AS(int64));
case FV_UINT64:
return reinterpret_cast<bool (*)(const char*, uint64)>(
validate_fn_proto)(flagname, VALUE_AS(uint64));
case FV_DOUBLE:
return reinterpret_cast<bool (*)(const char*, double)>(
validate_fn_proto)(flagname, VALUE_AS(double));
case FV_STRING:
return reinterpret_cast<bool (*)(const char*, const string&)>(
validate_fn_proto)(flagname, VALUE_AS(string));
default:
assert(false); // unknown type
return false;
}
}
static const char types[] =
"bool\0xx"
"int32\0x"
"int64\0x"
"uint64\0"
"double\0"
"string";
if (type_ > FV_MAX_INDEX) {
assert(false);
return "";
// Directly indexing the strigns in the 'types' string, each of them
// is 7 bytes long.
return &types[type_ * 7];
}
bool FlagValue::Equal(const FlagValue& x) const {
if (type_ != x.type_)
return false;
switch (type_) {
case FV_BOOL: return VALUE_AS(bool) == OTHER_VALUE_AS(x, bool);
case FV_INT32: return VALUE_AS(int32) == OTHER_VALUE_AS(x, int32);
case FV_INT64: return VALUE_AS(int64) == OTHER_VALUE_AS(x, int64);
case FV_UINT64: return VALUE_AS(uint64) == OTHER_VALUE_AS(x, uint64);
case FV_DOUBLE: return VALUE_AS(double) == OTHER_VALUE_AS(x, double);
case FV_STRING: return VALUE_AS(string) == OTHER_VALUE_AS(x, string);
default: assert(false); return false; // unknown type
const char *type = TypeName();
case FV_BOOL: return new FlagValue(new bool(false), type, true);
case FV_INT32: return new FlagValue(new int32(0), type, true);
case FV_INT64: return new FlagValue(new int64(0), type, true);
case FV_UINT64: return new FlagValue(new uint64(0), type, true);
case FV_DOUBLE: return new FlagValue(new double(0.0), type, true);
case FV_STRING: return new FlagValue(new string, type, true);
default: assert(false); return NULL; // unknown type
}
}
void FlagValue::CopyFrom(const FlagValue& x) {
assert(type_ == x.type_);
switch (type_) {
case FV_BOOL: SET_VALUE_AS(bool, OTHER_VALUE_AS(x, bool)); break;
case FV_INT32: SET_VALUE_AS(int32, OTHER_VALUE_AS(x, int32)); break;
case FV_INT64: SET_VALUE_AS(int64, OTHER_VALUE_AS(x, int64)); break;
case FV_UINT64: SET_VALUE_AS(uint64, OTHER_VALUE_AS(x, uint64)); break;
case FV_DOUBLE: SET_VALUE_AS(double, OTHER_VALUE_AS(x, double)); break;
case FV_STRING: SET_VALUE_AS(string, OTHER_VALUE_AS(x, string)); break;
default: assert(false); // unknown type
int FlagValue::ValueSize() const {
if (type_ > FV_MAX_INDEX) {
assert(false); // unknown type
return 0;
static const uint8 valuesize[] = {
sizeof(bool),
sizeof(int32),
sizeof(int64),
sizeof(uint64),
sizeof(double),
sizeof(string),
};
return valuesize[type_];
// --------------------------------------------------------------------
// CommandLineFlag
// This represents a single flag, including its name, description,
// default value, and current value. Mostly this serves as a
// struct, though it also knows how to register itself.
// All CommandLineFlags are owned by a (exactly one)
// FlagRegistry. If you wish to modify fields in this class, you
// should acquire the FlagRegistry lock for the registry that owns
// this flag.
// --------------------------------------------------------------------
class CommandLineFlag {
public:
// Note: we take over memory-ownership of current_val and default_val.
CommandLineFlag(const char* name, const char* help, const char* filename,
FlagValue* current_val, FlagValue* default_val);
~CommandLineFlag();
const char* name() const { return name_; }
const char* help() const { return help_; }
const char* filename() const { return file_; }
const char* CleanFileName() const; // nixes irrelevant prefix such as homedir
string current_value() const { return current_->ToString(); }
string default_value() const { return defvalue_->ToString(); }
const char* type_name() const { return defvalue_->TypeName(); }
ValidateFnProto validate_function() const { return validate_fn_proto_; }
void FillCommandLineFlagInfo(struct CommandLineFlagInfo* result);
// If validate_fn_proto_ is non-NULL, calls it on value, returns result.
bool Validate(const FlagValue& value) const;
bool ValidateCurrent() const { return Validate(*current_); }
// for SetFlagLocked() and setting flags_by_ptr_
friend class FlagRegistry;
friend class GOOGLE_NAMESPACE::FlagSaverImpl; // for cloning the values
// set validate_fn
friend bool AddFlagValidator(const void*, ValidateFnProto);
// This copies all the non-const members: modified, processed, defvalue, etc.
void CopyFrom(const CommandLineFlag& src);
void UpdateModifiedBit();
const char* const name_; // Flag name
const char* const help_; // Help message
const char* const file_; // Which file did this come from?
bool modified_; // Set after default assignment?
FlagValue* defvalue_; // Default value for flag
FlagValue* current_; // Current value for flag
// This is a casted, 'generic' version of validate_fn, which actually
// takes a flag-value as an arg (void (*validate_fn)(bool), say).
// When we pass this to current_->Validate(), it will cast it back to
// the proper type. This may be NULL to mean we have no validate_fn.
ValidateFnProto validate_fn_proto_;
CommandLineFlag(const CommandLineFlag&); // no copying!
void operator=(const CommandLineFlag&);
};
CommandLineFlag::CommandLineFlag(const char* name, const char* help,
: name_(name), help_(help), file_(filename), modified_(false),
defvalue_(default_val), current_(current_val), validate_fn_proto_(NULL) {
}
CommandLineFlag::~CommandLineFlag() {
delete current_;
delete defvalue_;
}
const char* CommandLineFlag::CleanFileName() const {
// Compute top-level directory & file that this appears in
// search full path backwards.
// Stop going backwards at kRootDir; and skip by the first slash.
static const char kRootDir[] = ""; // can set this to root directory,
if (sizeof(kRootDir)-1 == 0) // no prefix to strip
return filename();
const char* clean_name = filename() + strlen(filename()) - 1;
while ( clean_name > filename() ) {
if (*clean_name == PATH_SEPARATOR) {
if (strncmp(clean_name, kRootDir, sizeof(kRootDir)-1) == 0) {
clean_name += sizeof(kRootDir)-1; // past root-dir
break;
}
}
--clean_name;
}
while ( *clean_name == PATH_SEPARATOR ) ++clean_name; // Skip any slashes
return clean_name;
}
void CommandLineFlag::FillCommandLineFlagInfo(
CommandLineFlagInfo* result) {
result->name = name();
result->type = type_name();
result->description = help();
result->current_value = current_value();
result->default_value = default_value();
result->filename = CleanFileName();
UpdateModifiedBit();
result->is_default = !modified_;
result->has_validator_fn = validate_function() != NULL;
}
void CommandLineFlag::UpdateModifiedBit() {
// Update the "modified" bit in case somebody bypassed the
// Flags API and wrote directly through the FLAGS_name variable.
if (!modified_ && !current_->Equal(*defvalue_)) {
modified_ = true;
}
}
void CommandLineFlag::CopyFrom(const CommandLineFlag& src) {
// Note we only copy the non-const members; others are fixed at construct time
if (modified_ != src.modified_) modified_ = src.modified_;
if (!current_->Equal(*src.current_)) current_->CopyFrom(*src.current_);
if (!defvalue_->Equal(*src.defvalue_)) defvalue_->CopyFrom(*src.defvalue_);
if (validate_fn_proto_ != src.validate_fn_proto_)
validate_fn_proto_ = src.validate_fn_proto_;
}
bool CommandLineFlag::Validate(const FlagValue& value) const {
if (validate_function() == NULL)
return true;
else
return value.Validate(name(), validate_function());
}
// --------------------------------------------------------------------
// FlagRegistry
// A FlagRegistry singleton object holds all flag objects indexed
// by their names so that if you know a flag's name (as a C
// string), you can access or set it. If the function is named
// FooLocked(), you must own the registry lock before calling
// the function; otherwise, you should *not* hold the lock, and
// the function will acquire it itself if needed.
// --------------------------------------------------------------------
struct StringCmp { // Used by the FlagRegistry map class to compare char*'s
bool operator() (const char* s1, const char* s2) const {
return (strcmp(s1, s2) < 0);
}
};
FlagRegistry() {
}
// Not using STLDeleteElements as that resides in util and this
// class is base.
for (FlagMap::iterator p = flags_.begin(), e = flags_.end(); p != e; ++p) {
CommandLineFlag* flag = p->second;
delete flag;
}
}
static void DeleteGlobalRegistry() {
delete global_registry_;
global_registry_ = NULL;
}
// Store a flag in this registry. Takes ownership of the given pointer.
void RegisterFlag(CommandLineFlag* flag);
void Lock() { lock_.Lock(); }
void Unlock() { lock_.Unlock(); }
// Returns the flag object for the specified name, or NULL if not found.
CommandLineFlag* FindFlagLocked(const char* name);
// Returns the flag object whose current-value is stored at flag_ptr.
// That is, for whom current_->value_buffer_ == flag_ptr
CommandLineFlag* FindFlagViaPtrLocked(const void* flag_ptr);
// A fancier form of FindFlag that works correctly if name is of the
// form flag=value. In that case, we set key to point to flag, and
// modify v to point to the value (if present), and return the flag
// with the given name. If the flag does not exist, returns NULL
// and sets error_message.
CommandLineFlag* SplitArgumentLocked(const char* argument,
string* key, const char** v,
string* error_message);
// Set the value of a flag. If the flag was successfully set to
// value, set msg to indicate the new flag-value, and return true.
// Otherwise, set msg to indicate the error, leave flag unchanged,
// and return false. msg can be NULL.
bool SetFlagLocked(CommandLineFlag* flag, const char* value,
FlagSettingMode set_mode, string* msg);
static FlagRegistry* GlobalRegistry(); // returns a singleton registry
private:
friend class GOOGLE_NAMESPACE::FlagSaverImpl; // reads all the flags in order to copy them
friend class CommandLineFlagParser; // for ValidateAllFlags
friend void GOOGLE_NAMESPACE::GetAllFlags(vector<CommandLineFlagInfo>*);
// The map from name to flag, for FindFlagLocked().
typedef map<const char*, CommandLineFlag*, StringCmp> FlagMap;
typedef FlagMap::iterator FlagIterator;
typedef FlagMap::const_iterator FlagConstIterator;
FlagMap flags_;
// The map from current-value pointer to flag, fo FindFlagViaPtrLocked().
typedef map<const void*, CommandLineFlag*> FlagPtrMap;
FlagPtrMap flags_by_ptr_;
static FlagRegistry* global_registry_; // a singleton registry
Mutex lock_;
static Mutex global_registry_lock_;
static void InitGlobalRegistry();
// Disallow
FlagRegistry(const FlagRegistry&);
FlagRegistry& operator=(const FlagRegistry&);
};
class FlagRegistryLock {
public:
explicit FlagRegistryLock(FlagRegistry* fr) : fr_(fr) { fr_->Lock(); }
~FlagRegistryLock() { fr_->Unlock(); }
private:
FlagRegistry *const fr_;
};
void FlagRegistry::RegisterFlag(CommandLineFlag* flag) {
Lock();
pair<FlagIterator, bool> ins =
flags_.insert(pair<const char*, CommandLineFlag*>(flag->name(), flag));
if (ins.second == false) { // means the name was already in the map
if (strcmp(ins.first->second->filename(), flag->filename()) != 0) {
ReportError(DIE, "ERROR: flag '%s' was defined more than once "
"(in files '%s' and '%s').\n",
flag->name(),
ins.first->second->filename(),
flag->filename());
ReportError(DIE, "ERROR: something wrong with flag '%s' in file '%s'. "
"One possibility: file '%s' is being linked both statically "
"and dynamically into this executable.\n",
flag->name(),
flag->filename(), flag->filename());
// Also add to the flags_by_ptr_ map.
flags_by_ptr_[flag->current_->value_buffer_] = flag;
Unlock();
}
CommandLineFlag* FlagRegistry::FindFlagLocked(const char* name) {
FlagConstIterator i = flags_.find(name);
if (i == flags_.end()) {
return NULL;
} else {
return i->second;
}
}
CommandLineFlag* FlagRegistry::FindFlagViaPtrLocked(const void* flag_ptr) {
FlagPtrMap::const_iterator i = flags_by_ptr_.find(flag_ptr);
if (i == flags_by_ptr_.end()) {
return NULL;
} else {
return i->second;
}
}
CommandLineFlag* FlagRegistry::SplitArgumentLocked(const char* arg,
string* key,
const char** v,
string* error_message) {
// Find the flag object for this option
const char* flag_name;
const char* value = strchr(arg, '=');
if (value == NULL) {
key->assign(arg);
*v = NULL;
} else {
// Strip out the "=value" portion from arg
key->assign(arg, value-arg);
*v = ++value; // advance past the '='
}
flag_name = key->c_str();
CommandLineFlag* flag = FindFlagLocked(flag_name);
if (flag == NULL) {
// If we can't find the flag-name, then we should return an error.
// The one exception is if 1) the flag-name is 'nox', 2) there
// exists a flag named 'x', and 3) 'x' is a boolean flag.
// In that case, we want to return flag 'x'.
if (!(flag_name[0] == 'n' && flag_name[1] == 'o')) {
// flag-name is not 'nox', so we're not in the exception case.
*error_message = StringPrintf("%sunknown command line flag '%s'\n",
kError, key->c_str());
return NULL;
}
flag = FindFlagLocked(flag_name+2);
if (flag == NULL) {
// No flag named 'x' exists, so we're not in the exception case.
*error_message = StringPrintf("%sunknown command line flag '%s'\n",
kError, key->c_str());
return NULL;
}
if (strcmp(flag->type_name(), "bool") != 0) {
// 'x' exists but is not boolean, so we're not in the exception case.
*error_message = StringPrintf(
"%sboolean value (%s) specified for %s command line flag\n",
kError, key->c_str(), flag->type_name());
return NULL;
}
// We're in the exception case!
// Make up a fake value to replace the "no" we stripped out
key->assign(flag_name+2); // the name without the "no"
*v = "0";
}
// Assign a value if this is a boolean flag
if (*v == NULL && strcmp(flag->type_name(), "bool") == 0) {
*v = "1"; // the --nox case was already handled, so this is the --x case
}
return flag;
}
bool TryParseLocked(const CommandLineFlag* flag, FlagValue* flag_value,
const char* value, string* msg) {
// Use tenative_value, not flag_value, until we know value is valid.
FlagValue* tentative_value = flag_value->New();
if (!tentative_value->ParseFrom(value)) {
if (msg) {
StringAppendF(msg,
"%sillegal value '%s' specified for %s flag '%s'\n",
kError, value,
flag->type_name(), flag->name());
}
delete tentative_value;
} else if (!flag->Validate(*tentative_value)) {
if (msg) {
StringAppendF(msg,
"%sfailed validation of new value '%s' for flag '%s'\n",
kError, tentative_value->ToString().c_str(),
flag->name());
}
delete tentative_value;
return false;
} else {
flag_value->CopyFrom(*tentative_value);
if (msg) {
StringAppendF(msg, "%s set to %s\n",
flag->name(), flag_value->ToString().c_str());
}
delete tentative_value;
return true;
}
}
bool FlagRegistry::SetFlagLocked(CommandLineFlag* flag,
const char* value,
FlagSettingMode set_mode,
string* msg) {
flag->UpdateModifiedBit();
switch (set_mode) {
case SET_FLAGS_VALUE: {
// set or modify the flag's value
if (!TryParseLocked(flag, flag->current_, value, msg))
return false;
flag->modified_ = true;
break;
}
case SET_FLAG_IF_DEFAULT: {
// set the flag's value, but only if it hasn't been set by someone else
if (!flag->modified_) {
if (!TryParseLocked(flag, flag->current_, value, msg))
*msg = StringPrintf("%s set to %s",
flag->name(), flag->current_value().c_str());
}
break;
}
case SET_FLAGS_DEFAULT: {
// modify the flag's default-value
if (!TryParseLocked(flag, flag->defvalue_, value, msg))
return false;
if (!flag->modified_) {
// Need to set both defvalue *and* current, in this case
TryParseLocked(flag, flag->current_, value, NULL);
// unknown set_mode
assert(false);
return false;
// Get the singleton FlagRegistry object
FlagRegistry* FlagRegistry::global_registry_ = NULL;
Mutex FlagRegistry::global_registry_lock_(Mutex::LINKER_INITIALIZED);
FlagRegistry* FlagRegistry::GlobalRegistry() {
MutexLock acquire_lock(&global_registry_lock_);
if (!global_registry_) {
global_registry_ = new FlagRegistry;
}
return global_registry_;
}
// --------------------------------------------------------------------
// CommandLineFlagParser
// Parsing is done in two stages. In the first, we go through
// argv. For every flag-like arg we can make sense of, we parse
// it and set the appropriate FLAGS_* variable. For every flag-
// like arg we can't make sense of, we store it in a vector,
// along with an explanation of the trouble. In stage 2, we
// handle the 'reporting' flags like --help and --mpm_version.
// (This is via a call to HandleCommandLineHelpFlags(), in
// gflags_reporting.cc.)
// An optional stage 3 prints out the error messages.
// This is a bit of a simplification. For instance, --flagfile
// is handled as soon as it's seen in stage 1, not in stage 2.
// --------------------------------------------------------------------
class CommandLineFlagParser {
public:
// The argument is the flag-registry to register the parsed flags in
explicit CommandLineFlagParser(FlagRegistry* reg) : registry_(reg) {}
~CommandLineFlagParser() {}
// Stage 1: Every time this is called, it reads all flags in argv.
// However, it ignores all flags that have been successfully set
// before. Typically this is only called once, so this 'reparsing'
// behavior isn't important. It can be useful when trying to
// reparse after loading a dll, though.
uint32 ParseNewCommandLineFlags(int* argc, char*** argv, bool remove_flags);
// Stage 2: print reporting info and exit, if requested.
// In gflags_reporting.cc:HandleCommandLineHelpFlags().
// Stage 3: validate all the commandline flags that have validators
// registered.
void ValidateAllFlags();
// Stage 4: report any errors and return true if any were found.
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bool ReportErrors();
// Set a particular command line option. "newval" is a string
// describing the new value that the option has been set to. If
// option_name does not specify a valid option name, or value is not
// a valid value for option_name, newval is empty. Does recursive
// processing for --flagfile and --fromenv. Returns the new value
// if everything went ok, or empty-string if not. (Actually, the
// return-string could hold many flag/value pairs due to --flagfile.)
// NB: Must have called registry_->Lock() before calling this function.
string ProcessSingleOptionLocked(CommandLineFlag* flag,
const char* value,
FlagSettingMode set_mode);
// Set a whole batch of command line options as specified by contentdata,
// which is in flagfile format (and probably has been read from a flagfile).
// Returns the new value if everything went ok, or empty-string if
// not. (Actually, the return-string could hold many flag/value
// pairs due to --flagfile.)
// NB: Must have called registry_->Lock() before calling this function.
string ProcessOptionsFromStringLocked(const string& contentdata,
FlagSettingMode set_mode);
// These are the 'recursive' flags, defined at the top of this file.
// Whenever we see these flags on the commandline, we must take action.
// These are called by ProcessSingleOptionLocked and, similarly, return
// new values if everything went ok, or the empty-string if not.
string ProcessFlagfileLocked(const string& flagval, FlagSettingMode set_mode);
// diff fromenv/tryfromenv
string ProcessFromenvLocked(const string& flagval, FlagSettingMode set_mode,
bool errors_are_fatal);
map<string, string> error_flags_; // map from name to error message
// This could be a set<string>, but we reuse the map to minimize the .o size
map<string, string> undefined_names_; // --[flag] name was not registered
};
// Parse a list of (comma-separated) flags.
static void ParseFlagList(const char* value, vector<string>* flags) {
for (const char *p = value; p && *p; value = p) {
p = strchr(value, ',');
size_t len;
len = p - value;
len = strlen(value);
if (len == 0)
ReportError(DIE, "ERROR: empty flaglist entry\n");
if (value[0] == '-')
ReportError(DIE, "ERROR: flag \"%*s\" begins with '-'\n", len, value);
flags->push_back(string(value, len));
}
}
// Snarf an entire file into a C++ string. This is just so that we
// can do all the I/O in one place and not worry about it everywhere.
// Plus, it's convenient to have the whole file contents at hand.
// Adds a newline at the end of the file.
#define PFATAL(s) do { perror(s); gflags_exitfunc(1); } while (0)