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#!/usr/bin/env node
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla BrowserID.
*
* The Initial Developer of the Original Code is Mozilla.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Lloyd Hilaiel <lloyd@hilaiel.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* This file is the main run file for the browserid load generation
* tool, which is capable of analysing the maximum active users that
* a browserid deployment can support */
const winston = require('winston');
// option processing with optimist
var argv = require('optimist')
.usage('Apply load to a BrowserID server.\nUsage: $0', [ "foo" ])
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.alias('a', 'activities')
.describe('a', 'only run a subset of activities, specified as a CSV list')
.alias('h', 'help')
.describe('h', 'display this usage message')
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.alias('l', 'list')
.describe('l', 'list available activities and exit')
.alias('m', 'max')
.describe('m', 'maximum active users to simulate (0 == infinite)')
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.default('m', 10000)
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.alias('o', 'omit-static')
.describe('o', 'when enabled, only dynamic WSAPI calls will be simulated, not static resource requests')
.default('o', false)
.alias('s', 'server')
.describe('s', 'base URL to browserid server')
.demand('s')
.alias('v', 'verifier')
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.describe('v', 'base URL to verifier service (default is browserid server + \'/verify\')')
.alias('u', 'user-range')
.describe('u', 'rather than creating users, assume a range of users exist #@loadtest.domain (with password "THE PASSWORD")');
var args = argv.argv;
if (args.h) {
argv.showHelp();
process.exit(1);
}
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// global configuration
const configuration = {
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verifier: args.v ? args.v : args.s + "/verify",
browserid: args.s
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};
// last time we updated stats and added work if necc.
var lastPoll = new Date();
// average active users simulated over the last second, 5s, and 60s
var averages = [
0.0,
0.0,
0.0
];
// activities complete since the last poll
var completed = {
};
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// how many activies does an active user undertake per second
const activitiesPerUserPerSecond = (40.0 / ( 24 * 60 * 60 ));
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// activities
var activity = {
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"signup": {
// a %20 montly growth rate means there's a 20% probability of
// the monthly activity generated by an active user being a
// new user signup
probability: (1.0 / (40 * 28 * .2))
},
"reset_pass": {
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// users forget their password once every 4 weeks
probability: (1.0 / (40 * 28.0))
},
"add_email": {
// users add a new email address once every 2 weeks
probability: (1.0 / (40 * 14.0))
},
"reauth": {
// users must re-authenticate to browser id once a week
// (once every two weeks per device)
probability: (1.0 / (40 * 7.0))
},
"signin": {
// users sign in using existing authentication material
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// 8 times a day (once every six hours per device)
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probability: (8 / 40.0)
},
"include_only": {
// most of the time, users are already authenticated to their
// RPs, so the hit on our servers is simply resource (include.js)
// inclusion. The strict probability is 100% - sum of above
// probabilities. We round to 31 / 40.
probability: (31 / 40.0)
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},
"change_pass": {
// users change their passwords once every two months
probability: (1.0 / (40 * 56))
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}
};
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if (args.l) {
console.log("available activities:", Object.keys(activity).join(", "));
process.exit(0);
}
var activitiesToRun = Object.keys(activity);
// handle modification of activities to run (-o or -a)
if (args.a) {
if (typeof args.a !== 'string') {
process.stdout.write("invalid argument: " + args.a.toString() + "\n\n");
argv.showHelp();
process.exit(1);
}
activitiesToRun = args.a.split(',');
activitiesToRun.forEach(function(act) {
if (!activity.hasOwnProperty(act)) {
process.stdout.write("invalid activity: " + act + "\n\n");
process.exit(1);
}
});
} else if (args.o) {
activitiesToRun.splice(activitiesToRun.indexOf('include_only'), 1);
}
// outstanding incomplete activites
var outstanding = { };
Object.keys(activity).forEach(function(act) {
outstanding[act] = 0;
});
function numOutstanding() {
var n = 0;
Object.keys(outstanding).forEach(function(act) {
n += outstanding[act];
});
return n;
}
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// now attach "start functions" to the activity map by including
// the implementation of each activity
Object.keys(activity).forEach(function(k) {
activity[k].startFunc = require("../lib/load_gen/activities/" + k).startFunc;
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});
// probs is a 2d array mapping normalized probabilities from 0-1 to
// activities, used when determining what activity to perform next
var probs = [];
Object.keys(activity).forEach(function(k) {
var sum = 0;
if (probs.length) sum = probs[probs.length - 1][0];
sum += activity[k].probability;
probs.push([sum, k]);
});
// and normalize probs into 0..1
(function() {
var max = probs[probs.length - 1][0];
for (var i = 0; i < probs.length; i++) {
probs[i][0] /= max;
}
})();
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// a global count of how many poll iterations have been completed
var iterations = 0;
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// output a textual summary of how many activites per second are
// associated with the given number of active users
function outputActiveUserSummary(activeUsers) {
console.log("with", activeUsers, "active users there will be:");
for (var i = 0; i < probs.length; i++) {
var p = probs[i][0];
if (i !== 0) p -= probs[i-1][0];
var n = p * activeUsers * activitiesPerUserPerSecond;
console.log(" ", n.toFixed(2), probs[i][1], "activites per second");
}
}
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function poll() {
function startNewActivity() {
// what type of activity is this?
var n = Math.random();
var act = undefined;
for (var i = 0; i < probs.length; i++) {
if (n <= probs[i][0]) {
act = probs[i][1];
break;
}
}
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// start the activity! (if it is enabled)
if (activitiesToRun.indexOf(act) !== -1) {
outstanding[act]++;
activity[act].startFunc(configuration, function(err) {
if (err) winston.error(err);
outstanding[act]--;
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if (undefined === completed[act]) completed[act] = [ 0, 0 ];
completed[act][err ? 1 : 0]++;
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});
} else {
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if (undefined === completed[act]) completed[act] = [ 0, 0 ];
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completed[act][0]++;
}
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}
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var numErrors = 0;
var numStarted = 0;
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function updateAverages(elapsed) {
if (!iterations) return;
var numActCompleted = 0;
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Object.keys(completed).forEach(function(k) {
numActCompleted += completed[k][0];
numErrors += completed[k][1];
});
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completed = { };
var avgUsersThisPeriod = (numActCompleted / activitiesPerUserPerSecond) * (elapsed / 1000);
// the 1s average is a goldfish.
averages[0] = avgUsersThisPeriod;
// for 5s and 60s averages, a little special logic to handle cases
// where we don't have enough history to dampen based on past performance
var i = 5 > iterations ? iterations * 1.0 : 5.0;
averages[1] = ((i-1) * averages[1] + avgUsersThisPeriod) / i;
var i = 60 > iterations ? iterations * 1.0 : 60.0;
averages[2] = ((i-1) * averages[2] + avgUsersThisPeriod) / i;
}
function outputAverages() {
var actSumString = numOutstanding() + " R, " + numStarted + " S";
var actNums = [];
Object.keys(outstanding).forEach(function(act) {
actNums.push(outstanding[act] + act.substr(0,1) + act.substr(-1,1));
});
actSumString += " (" + actNums.join(' ') + ")";
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console.log("\t", averages[0].toFixed(2),
"\t", averages[1].toFixed(2),
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"\t", averages[2].toFixed(2),
"\t", actSumString,
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"\t", numErrors ? "(" + numErrors + " ERRORS!)" : "");
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}
// ** how much time has elapsed since the last poll?
var elapsed;
{
var now = new Date();
elapsed = now - lastPoll;
lastPoll = now;
}
// ** update running averages **
updateAverages(elapsed);
// ** determine how many activities to start **
// how many active users would we like to simulate
var targetActive = args.m;
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// if we're not throttled, then we'll trying 150% as many as
// we're simulating right now. If we're not simulating at least
// 10000 active users, that shall be our lower bound
if (!targetActive) {
if (averages[0] > 10000) targetActive = averages[0] * 1.5;
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else targetActive = 10000;
}
// now how many new activities do we want to start?
var newAct = activitiesPerUserPerSecond * targetActive;
// scale based on how much time has elapsed since the last poll
// on every iteration except the first
if (iterations) newAct *= (elapsed / 1000);
// probabilistic rounding
{
var add = (newAct % 1.0) < Math.random() ? 0 : 1;
newAct = Math.floor(newAct) + add;
}
// ** start activities **
// start the new activites until they're all started, or until we've
// got twice as many outstanding as would be required by the target we
// want to hit (which means the server can't keep up).
while (newAct >= 1.0 && numOutstanding() < (activitiesPerUserPerSecond * targetActive * 2)) {
numStarted++;
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startNewActivity();
newAct--;
}
// ** schedule another wake up
var wakeUpIn = 1000 - (new Date() - lastPoll);
setTimeout(poll, wakeUpIn);
// display averages
outputAverages();
iterations++;
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}
// always start out by creating a bunch of users
var NUM_INITIAL_USERS = 100;
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// if an explicit target was specified, let's output what that means
// in understandable terms
if (args.m) outputActiveUserSummary(args.m);
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const userdb = require("../lib/load_gen/user_db.js");
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if (args.u) {
// parse args.u
var start, end;
try {
var r = args.u.split('/');
if (r.length != 2) throw "expected format ##/##";
start = parseInt(r[0], 10);
end = parseInt(r[1], 10);
if (start >= end) throw "first number must be smaller than the second";
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} catch(e) {
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console.log("your -u argument is poorly formated: " + e.toString());
process.exit(1);
}
// now create all them users!
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console.log("Runing with", (end - start + 1), "pre-created users (XXX@loadtest.domain)");
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for (var i = start; i < end; i++) {
var user = userdb.getNewUser(i + "@loadtest.domain", "THE PASSWORD");
userdb.releaseUser(user);
}
console.log("users created! applying load...");
poll();
} else {
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console.log("To start, let's create " + NUM_INITIAL_USERS + " users via the API. One moment please...");
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var createUser = require("../lib/load_gen/activities/signup.js").startFunc;
var created = 0;
for (var i = 0; i < NUM_INITIAL_USERS; i++) {
createUser(configuration, function(err) {
if (err) {
console.log("failed to create initial users! tragedy! run away!:", err);
process.exit(1);
}
process.stdout.write(".");
if (++created == NUM_INITIAL_USERS) {
process.stdout.write("\n\n");
console.log("Average active users simulated over the last 1s/5s/60s:");
poll();
}
});
}